SixNine
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Why don't you use official compiled RME exe?So can’t recompile RME and then open my map
I use GitHub - fridaii/RME-ZONES: OTAcademy fork of Remere's Map Editor repository. (https://github.com/fridaii/RME-ZONES), so I can't use the official compiled RME due to the lack of zone support. I'm trying to open my map—which loads fine with my current RME (compiled some time ago, not sure with which settings or DLLs, but it works)—but when I compile fridaii's source code without making any changes, just for testing, it doesn't open the map. As you can see in the imageWhy don't you use official compiled RME exe?
What map do you try to open? Does it work in other RME?
Where did you get RME source files to compile? There are many forks developed by different persons/teams.
Can you make a new map in there? Did u try importing your mapI use GitHub - fridaii/RME-ZONES: OTAcademy fork of Remere's Map Editor repository. (https://github.com/fridaii/RME-ZONES), so I can't use the official compiled RME due to the lack of zone support. I'm trying to open my map—which loads fine with my current RME (compiled some time ago, not sure with which settings or DLLs, but it works)—but when I compile fridaii's source code without making any changes, just for testing, it doesn't open the map. As you can see in the image
Yes i can create new map, but i cant open mineCan you make a new map in there? Did u try importing your map
Did u try to import your map instead of opening it? May not work but worth a try.Yes i can create new map, but i cant open mine
Havent tried, but i just tried now. It just stops respondingDid u try to import your map instead of opening it? May not work but worth a try.
I dont think the src is the issue. My speculation is packages or dllsTry with a older version
I added this PR feat: vcpkg manifest implementation by MUN1Z · Pull Request #28 · OTAcademy/RME (https://github.com/OTAcademy/RME/pull/28)I dont think the src is the issue.
vcpkg, so it generates all required .dll files during compilation.### Compilation using vcpkg manifest
1. Install and integrate `vcpkg` using `cmd` or other terminal on Windows.
Example with Git Bash terminal (installed with Git SCM):
git clone https://github.com/microsoft/vcpkg.git
cd vcpkg
./bootstrap-vcpkg.sh
./vcpkg integrate install
2. Open `vcproj/Editor.sln` in Visual Studio 2022.
3. Change a build type from `Debug` to `Release` - `Debug` build does not work in Visual Studio.
4. Click `Build` -> `Build Solution` in a top menu.
5. Copy all files from `vcproj\x64\Release` to the main RME directory.
6. Done. You can run `Editor_x64.exe` to open RME.
exe and all dll files you can download here:
That’s exactly what I’ve been using, that exact vcpkg manifest file. You mentioned "If it still crashes, it means that code in RME-ZONES is bugged" i assume thats the case since i can open other maps but not mine that has zones already, but i have RME that opens my map just fine so it means someone compiled it and that rme with zone system in github should work. And that RME you compiled has very similar problem when i try to open the map it gets stuck at loading 0% and stops respondingI added this PR feat: vcpkg manifest implementation by MUN1Z · Pull Request #28 · OTAcademy/RME (https://github.com/OTAcademy/RME/pull/28)
to GitHub - fridaii/RME-ZONES: OTAcademy fork of Remere's Map Editor repository. (https://github.com/fridaii/RME-ZONES)
and now it compiles usingvcpkg, so it generates all required.dllfiles during compilation.
My updated sources you can download here:
Compilation instruction is in README.md ( RME-ZONES/README.md at vcpkg-manifest · gesior/RME-ZONES (https://github.com/gesior/RME-ZONES/blob/vcpkg-manifest/README.md) ):
Code:### Compilation using vcpkg manifest 1. Install and integrate `vcpkg` using `cmd` or other terminal on Windows. Example with Git Bash terminal (installed with Git SCM): git clone https://github.com/microsoft/vcpkg.git cd vcpkg ./bootstrap-vcpkg.sh ./vcpkg integrate install 2. Open `vcproj/Editor.sln` in Visual Studio 2022. 3. Change a build type from `Debug` to `Release` - `Debug` build does not work in Visual Studio. 4. Click `Build` -> `Build Solution` in a top menu. 5. Copy all files from `vcproj\x64\Release` to the main RME directory. 6. Done. You can run `Editor_x64.exe` to open RME.
I made PR with my changes:
![]()
feat: use vcpkg manifest to compile VS project by gesior · Pull Request #1 · fridaii/RME-ZONES
OTAcademy#28 added to this fork.github.com
I compiled it,exeand alldllfiles you can download here:
VirusTotal of that exe looks fine:![]()
5.52 MB file on MEGA
mega.nz
If it still crashes, it means that code in RME-ZONES is bugged.

Tried default OTA rme that has zone system already and is compiled. Issue is exactly the same it loads map to 100% but it just stops responding, so it gotta some sort of special vpckg repo. The rme i got which works was compiled 2023 and have no clue what it used to compile that makes it work.judging by the icon you're using regular rme instead of ota rme? View attachment 93786
the system was written and delivered on ota rme 4.1.2, yet i see something completly differentView attachment 93787
//edit, i tried saving map with zones and then opening it with old af RME 3.2 that i had on my pc and it loaded, just gave a few errors about unknown attribute