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Compiling Compiling TFS 0.3

domyno2837

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Hello OTLand, :)

i wanna learn how to complier.. specific for TFS 0.3.6 with Client 8.60
there on this board any tutorials for a basic how to compiling TFS 0.3?

Greets, Domy

BTW, there are any TFS 0.3.6 for the Client 8.70? I Like the new Coolddown System and wanna it for my Server :]
 
Last edited by a moderator:
Ok, First THANKS for that Post.

So i have a TFS 0.3.6 with Client 8.60 (much edits in Monsters, Spells, Action, etc.)
so i can easy update for the new TFS 1.0 and save all my scripts and edits?

Domy,
 
TFS 0.3 and TFS 1.0 are both based on TFS 0.2, so much things will be similar, but there are some differences. Could be you will have to change some function names or add things to compat.lua.
The datapacks are different, so you have to use the default TFS 1.0 datapack then add the Lua scripts to that datapack.
 
ok i will try it :)

but btw atm i have problems to open from the tutorial the devcpp.exe. Its crashed... hm..

Code:
Exception ERegistryException in modules devcpp.exe at 0007ABCA. Failed to set data for ".
 
If you have problems you can post them.

Btw don't change your title. Support threads are supposed to stay the way they are for people who use search. I've changed it back, not sure what it used to be exactly thought.
 
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