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Compiling Visual Studio 2013

weblara

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Joined
Oct 31, 2012
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Code:
1>------ Rebuild All started: Project: The Forgotten Server, Configuration: Release Win32 ------
1>  actions.cpp
1>  admin.cpp
1>  allocator.cpp
1>  baseevents.cpp
1>  beds.cpp
1>  chat.cpp
1>  combat.cpp
1>  condition.cpp
1>  configmanager.cpp
1>  connection.cpp
1>  container.cpp
1>  creature.cpp
1>  creatureevent.cpp
1>  cylinder.cpp
1>  database.cpp
1>  databasemanager.cpp
1>  databasemysql.cpp
1>  databasesqlite.cpp
1>  depot.cpp
1>  dispatcher.cpp
1>  exception.cpp
1>  fileloader.cpp
1>  game.cpp
1>  gameservers.cpp
1>  globalevent.cpp
1>  group.cpp
1>  house.cpp
1>  housetile.cpp
1>  ioban.cpp
1>  ioguild.cpp
1>  iologindata.cpp
1>  iomap.cpp
1>  iomapserialize.cpp
1>  item.cpp
1>  itemattributes.cpp
1>  items.cpp
1>  luascript.cpp
1>  mailbox.cpp
1>  manager.cpp
1>  map.cpp
1>  monster.cpp
1>  monsters.cpp
1>  mounts.cpp
1>  movement.cpp
1>  networkmessage.cpp
1>  npc.cpp
1>  otserv.cpp
1>  outfit.cpp
1>  outputmessage.cpp
1>  party.cpp
1>  player.cpp
1>  position.cpp
1>  protocol.cpp
1>  protocolgame.cpp
1>  protocolhttp.cpp
1>  protocollogin.cpp
1>  protocolold.cpp
1>  quests.cpp
1>  raids.cpp
1>  scheduler.cpp
1>  scriptmanager.cpp
1>  server.cpp
1>  spawn.cpp
1>  spells.cpp
1>  status.cpp
1>  talkaction.cpp
1>  teleport.cpp
1>  textlogger.cpp
1>  thing.cpp
1>  tile.cpp
1>  tools.cpp
1>  trashholder.cpp
1>  vocation.cpp
1>  waitlist.cpp
1>  weapons.cpp
1>LINK : fatal error LNK1181: cannot open input file 'lua5.1.lib'
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========

1>LINK : fatal error LNK1181: cannot open input file 'lua51.lib'
 
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