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Complete Inquisition Tutorial

Ahahahahah, so you are using old creaturescript but my(old) movements? :D
Ok, I don't really care anymore, nobody appreciates community work nowadays, they just get free stuff and flame you cause they cannot even read instructions
 
I do not know who did the work. This was in a data pack and I figured I'd make a tutorial for INQ.

BUMP
 
Lua:
	<action uniqueid="1300" event="script" value="quests/inqchests.lua" />
	<action uniqueid="1301" event="script" value="quests/inqchests.lua" />	
	<action uniqueid="1302" event="script" value="quests/inqchests.lua" />	
	<action uniqueid="1303" event="script" value="quests/inqchests.lua" />	
	<action uniqueid="1304" event="script" value="quests/inqchests.lua" />
	<action uniqueid="1305" event="script" value="quests/inqchests.lua" />
	<action uniqueid="1306" event="script" value="quests/inqchests.lua" />
	<action uniqueid="1307" event="script" value="quests/inqchests.lua" />
	<action uniqueid="1308" event="script" value="quests/inqchests.lua" />

You can simply set this:

Lua:
	<action uniqueid="1300-1308" event="script" value="quests/inqchests.lua" />
 
Shortened version of the action script.
Lua:
local t = {
    [1300] = {8890, 1},
    [1301] = {8918, 1},
    [1302] = {8881, 1},
    [1303] = {8888, 1},
    [1304] = {8881, 1},
    [1305] = {8924, 1},
    [1306] = {8928, 1},
    [1307] = {8930, 1},
    [1308] = {8854, 1}
}

function onUse(cid, item, fromPosition, itemEx, toPosition)
    local v, storage, outfitId = t[item.uid], 6076, 20
    if v then        
        if (getPlayerStorageValue(cid, storage) < 0) then
            doPlayerAddOutfitId(cid, outfitId, 3)
            doPlayerAddItem(cid, v[1], v[2])
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found " .. getItemDescriptionsById(v[1]).name .. ".")
            doSendMagicEffect(getThingPos(cid), CONST_ME_HOLYAREA)
            setPlayerStorageValue(cid, storage, 1)
        else
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have already taken your reward.")
            end
        end
    return true
end
 
Last edited:
Im using cryingdamson 0.3.6 (8.60) V8.2 and it doesn't seem to be working i followed each step correctly, no text happens or no portal when the boss dies nothing happens
 
Do you get errors, is the name of the boss in the boss table and did you register it in login.lua?
 
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