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I need a condition that when the item is pulled to the arrow it removes the character's hunger, but when the character removes the arrow item the hunger returns.
tfs 0.4
hello i would like to know how i do for an item when equipped give food condition so the player will not need to eat. I also need to know if this condition can have a time as a healing ring for example. Can someone help me? tfs 0,4 version 8,6 I forgot to mention, equipped with the arrow or 2...
I tried but when I remove the item the player does not get hungry again, so if I do for example 10 hours of enchantment, the person will use for 1 second to remove the hunger understand?
I need him to be hungry if I remove the item from my hand
In this case it seems that he no longer feels hungry for long.
I need that: 1- player with men uses the item then becomes hungry. 2- if the player removes the item then the hunger comes back.
ok i will test
I took the test, he starved, but did not return hungry. very strange because it seems logical your script @M0ustafa