trunksagain
New Member
- Joined
- May 22, 2019
- Messages
- 17
- Reaction score
- 1
Hello, guys. I can't set two different conditions in player, no error in console or something else. This is my test script:
Nothing happens with condition2, only condition1 works perfect, :/. Using condition2:getSubId() that returns 2 (my sub_id). I really don't know what is happening. Anyone to help me, please? I'm using TFS 1.3
Lua:
local condition1 = Condition(CONDITION_ATTRIBUTES, CONDITIONID_DEFAULT)
condition1:setParameter(CONDITION_PARAM_TICKS, 10000)
condition1:setParameter(CONDITION_PARAM_SUBID, 1)
condition1:setParameter(CONDITION_PARAM_SKILL_DISTANCE, 10)
local condition2 = Condition(CONDITION_REGENERATION, CONDITIONID_DEFAULT)
condition2:setParameter(CONDITION_PARAM_TICKS, 10000)
condition2:setParameter(CONDITION_PARAM_SUBID, 2)
condition2:setParameter(CONDITION_PARAM_HEALTHGAIN, 500)
condition2:setParameter(CONDITION_PARAM_HEALTHTICKS, 1000)
player:addCondition(condition1)
player:addCondition(condition2)