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Config.lua Info ???

Nevalopo

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I need some info about config.lua... I don't know what everything means.

What does this mean?

1:
Code:
	dailyFragsToBlackSkull = dailyFragsToRedSkull
	weeklyFragsToBlackSkull = weeklyFragsToRedSkull
	monthlyFragsToBlackSkull = monthlyFragsToRedSkull
	dailyFragsToBanishment = dailyFragsToRedSkull
	weeklyFragsToBanishment = weeklyFragsToRedSkull
	monthlyFragsToBanishment = monthlyFragsToRedSkull

2:
Code:
	useFragHandler = true
	advancedFragList = false

3:
Code:
	violationNameReportActionType = 2


4:
Code:
	huntingDuration = 60 * 1000


5:
Code:
	oldConditionAccuracy = false


6:
Code:
	allowFightback = true


7:
Code:
	sqlKeepAlive = 0


8:
Code:
	timeBetweenActions = 200
	timeBetweenExActions = 1000   (Diffrence?)


9:
Code:
	randomizeTiles = true


10:
Code:
	monsterLootMessageType = 25


11:
Code:
	playerQueryDeepness = 2

Would be happy if anyone can anwser me thoose questions :D
 
limme guess;
1.hunting duration means pz lock after hunting the normal one
2.allow fight back means when your targetting someone and he runs out of the screen (not too far)
3. timeBetweenActions = 200
timeBetweenExActions = 1000 -< exhaust i guess

4.[1]dailyFragsToBlackSkull = dailyFragsToRedSkull
[2]weeklyFragsToBlackSkull = weeklyFragsToRedSkull
[3]monthlyFragsToBlackSkull = monthlyFragsToRedSkull
[4]dailyFragsToBanishment = dailyFragsToRedSkull
[5]weeklyFragsToBanishment = weeklyFragsToRedSkull
[6]monthlyFragsToBanishment = monthlyFragsToRedSkull
[1] -> means same daily frags to red skull goes to black skull
[2] -> means ---- weekly ---- -- -----------------------------
[3] -> means ---- monthly ------------------------------------
[4] -> no idea
[5] -> no idea
[6] -> no idea
it describes itself though if u know how to read english lol
 
[4] If u kill mmonsters u cant logout 60s because u have "pz""afterfight" or smething.

[5] In old conditions u dmg is better when u have full skill np

u have 20mlvl u hit 100 dmg
u have 20 and 50% to 21 lvl u hit 100

in new condition when u have 20 and 50 to 21 mlvl u hit np 120.

u have better dmg for any % skill

(maybe its not true)

[6] when u attack player with skull u can back to protection zone u dont get "two red sword" "pz"

[9] u tiles are radomized when u start server np are 10 kind of grass and np. now on sqm x=100 y=100 z=100 u have grass id=500 but when u next time start server on this sqm u have grass id=200

[10] its type message with loot for monster (default green message on center screen u can change it and get red message in default channel or something
 
Nice level is the priority the server runs on. Putting this to a lower value (-19 etc) might prevent lag if you got a server that does alot of other things.
 
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