peluka302
New Member
Greetings World.
I'm searching how fix this bugs... in my tfs i fixed errors in console but i have this errors that i cant solve this.
Please i give rep+
that is the problem with login... now the first items...
MOD.
and the lua first items in creaturescripts
please help me
I'm searching how fix this bugs... in my tfs i fixed errors in console but i have this errors that i cant solve this.
Please i give rep+
the lua..Code:[28/02/2012 21:34:49] [Error - LuaScriptInterface::loadFile] data/creaturescripts/scripts/login.lua:93: '<eof>' expected near 'end' [28/02/2012 21:34:49] [Warning - Event::loadScript] Cannot load script (data/creaturescripts/scripts/login.lua) [28/02/2012 21:34:49] data/creaturescripts/scripts/login.lua:93: '<eof>' expected near 'end'
Code:local config = { loginMessage = getConfigValue('loginMessage'), useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')) } function onLogin(cid) local loss = getConfigValue('deathLostPercent') if(loss ~= nil) then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10) end local accountManager = getPlayerAccountManager(cid) if(accountManager == MANAGER_NONE) then local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage if(lastLogin > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "." else str = str .. " Please choose your outfit." doPlayerSendOutfitWindow(cid) end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) elseif(accountManager == MANAGER_NAMELOCK) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?") elseif(accountManager == MANAGER_ACCOUNT) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.") end if(not isPlayerGhost(cid)) then doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) end registerCreatureEvent(cid, "Mail") registerCreatureEvent(cid, "Criredric") registerCreatureEvent(cid, "AdvanceReward") registerCreatureEvent(cid, "advanced") registerCreatureEvent(cid, 'advance') registerCreatureEvent(cid, "TopFrags") registerCreatureEvent(cid, "FragReward") registerCreatureEvent(cid, "GuildMotd") registerCreatureEvent(cid, "demonOakLogout") registerCreatureEvent(cid, "demonOakDeath") registerCreatureEvent(cid, "Idle") if(config.useFragHandler) then registerCreatureEvent(cid, "SkullCheck") end registerCreatureEvent(cid, "ReportBug") registerCreatureEvent(cid, "AdvanceSave") registerCreatureEvent(cid, "ArenaKill") -- if he did not make full arena 1 he must start from zero if getPlayerStorageValue(cid, 42309) < 1 then for i = 42300, 42309 do setPlayerStorageValue(cid, i, 0) end end -- if he did not make full arena 2 he must start from zero if getPlayerStorageValue(cid, 42319) < 1 then for i = 42310, 42319 do setPlayerStorageValue(cid, i, 0) end end -- if he did not make full arena 3 he must start from zero if getPlayerStorageValue(cid, 42329) < 1 then for i = 42320, 42329 do setPlayerStorageValue(cid, i, 0) end end if getPlayerStorageValue(cid, 42355) == -1 then setPlayerStorageValue(cid, 42355, 0) -- did not arena level end setPlayerStorageValue(cid, 42350, 0) -- time to kick 0 setPlayerStorageValue(cid, 42352, 0) -- is not in arena end local id,nm,qry = getPlayerAccountId(cid),string.find (getCreatureName(cid), "(%[+)%v*(%]+)%s*"),"" if isPremium(cid) and nm == nil then qry = "UPDATE `theforgottenserver`.`players` SET `name` = '[v] "..getCreatureName(cid).."' WHERE `players`.`account_id`= "..id..";" elseif (not isPremium(cid)) and nm ~= nil then local nnome = string.gsub(getCreatureName(cid), "(%[+)%v*(%]+)%s*", "") qry = "UPDATE `theforgottenserver`.`players` SET `name` = '"..nnome.."' WHERE `players`.`account_id`= "..id..";" end if qry ~= "" then db.executeQuery(qry) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You will be disconnected and will be required to put the login and password again.") addEvent(doRemoveThing,3000,cid) end return true end
that is the problem with login... now the first items...
MOD.
Code:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="First Items" version="1.0" author="The Forgotten Server" contact="otland.net" enabled="yes">
<config name="firstitems_config"><![CDATA[
config = {
storage = 30001,
items = {2050, 2382}
}
]]></config>
<event type="login" name="FirstItems" event="script"><![CDATA[
domodlib('firstitems_config')
function onLogin(cid)
if(getPlayerStorageValue(cid, config.storage) > 0) then
return true
end
for _, id in ipairs(config.items) do
doPlayerAddItem(cid, id, 1)
end
if(getPlayerSex(cid) == PLAYERSEX_FEMALE) then
doPlayerAddItem(cid, 2651, 1)
else
doPlayerAddItem(cid, 2650, 1)
end
doAddContainerItem(doPlayerAddItem(cid, 1987, 1), 2674, 1)
setPlayerStorageValue(cid, config.storage, 1)
return true
end
]]></event>
</mod>
and the lua first items in creaturescripts
Code:
local storage = 67777
function onLogin(cid)
local config = {
voc_items = {
{ -- SORC
{2190}, -- wand of vortex
{2175}, -- spellbook
{8820}, -- mage hat
{8819} -- mage robe
},
{ -- DRUID
{2182}, -- snakebite rod
{2175}, -- spellbook
{8820}, -- mage hat
{8819} -- mage robe
},
{ -- PALADIN
{2410}, -- throwing knife
{2530}, -- copper shield
{2480}, -- legion helmet
{2464} -- chain armor
},
{ -- KNIGHT
{2409}, -- serpent sword
{2530}, -- copper shield
{2480}, -- legion helmet
{2464} -- chain armor
}
},
all_items = {
{2468}, -- studded legs
{2643} -- leather boots
},
extra_items = {
{2789, 15},
{2120},
{5710}
},
knight_weapons = {
{2423}, -- clerical mace
{2429} -- barbarian axe
}
}
if getPlayerGroupId(cid) < 3 then
if getPlayerStorageValue(cid, storage) == -1 then
local common = config.voc_items[getPlayerVocation(cid)]
if common ~= nil then
for _, v in ipairs(common) do
doPlayerAddItem(cid, v[1], v[2] or 1)
end
end
local all = config.all_items
if all ~= nil then
for _, v in ipairs(all) do
doPlayerAddItem(cid, v[1], v[2] or 1)
end
end
local extra = config.extra_items
local bp = doPlayerAddItem(cid, 1988, 1)
if extra ~= nil then
for _, v in ipairs(extra) do
doAddContainerItem(bp, v[1], v[2] or 1)
end
end
local weapons = config.knight_weapons
if weapons ~= nil then
for _, w in ipairs(weapons) do
if isKnight(cid) then
doAddContainerItem(bp, w[1], w[2] or 1)
end
end
end
setPlayerStorageValue(cid, storage, 1)
end
end
return true
end
please help me
Last edited: