My server console keeps crashing multiple times, it takes about 3-5 hours then the server just crashes..
First I used Real-Server Distrobution then, but after some hours a runtime error showed up and crashed everything.
I tried too fix the problem by cleaning globalevents & creature events as I thought it caused the problem.
When I used Real-Server distrobution the server crashed 4 times before I decided to change to TFS Crying Damson.
So I decided to run the server with Crying Damson, and it worked fine from 16:00 until now, 23:28 when the server just crashed without any errors OR runtime errors, it just dissapeared so I needed to re-open it, Maybe this wont happen again or probably it will, do anyone of you who has exprience with problems with this has a clue about this? note that nothing is shown in the server error logs.
This is the current distrobution I am using: http://otland.net/f18/8-60-forgotten-server-0-3-6-crying-damson-v5-147913/
This is what I have as creaturescripts
This is Globalevents
First I used Real-Server Distrobution then, but after some hours a runtime error showed up and crashed everything.
I tried too fix the problem by cleaning globalevents & creature events as I thought it caused the problem.
When I used Real-Server distrobution the server crashed 4 times before I decided to change to TFS Crying Damson.
So I decided to run the server with Crying Damson, and it worked fine from 16:00 until now, 23:28 when the server just crashed without any errors OR runtime errors, it just dissapeared so I needed to re-open it, Maybe this wont happen again or probably it will, do anyone of you who has exprience with problems with this has a clue about this? note that nothing is shown in the server error logs.
This is the current distrobution I am using: http://otland.net/f18/8-60-forgotten-server-0-3-6-crying-damson-v5-147913/
This is what I have as creaturescripts
Code:
<?xml version="1.0" encoding="UTF-8"?>
<creaturescripts>
<event type="login" name="PlayerLogin" event="script" value="login.lua"/>
<event type="login" name="FirstItems" event="script" value="firstitems.lua"/>
<event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/>
<event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/>
<event type="receivemail" name="Mail" event="script" value="mail.lua"/>
<event type="reportbug" name="SaveReportBug" script="reportbug.lua"/>
<event type="preparedeath" name="forever amulet" event="script" value="aol.lua"/>
<event type="death" name="teleportmonster" script="tpmonster.lua"/>
<event type="think" name="Idle" event="script" value="idle.lua"/>
<event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/>
<event type="PrepareDeath" name="pvparena" script="pvparena.lua"/>
<event type="attack" name="attackguild" script="attackguild.lua"/>
<event type="death" name="incendio" script="incendioMonster.lua"/>
</creaturescripts>
This is Globalevents
Code:
<?xml version="1.0" encoding="UTF-8"?>
<globalevents>
<globalevent name="effects" interval="0.2" event="script" value="effects.lua"/>
<globalevent name="serverstart" type="start" event="script" value="start.lua"/>
<globalevent name="playersrecord" type="record" event="script" value="record.lua"/>
<!-- <globalevent name="timer_example" time="21:35" event="script" value="my_script.lua"/> -->
</globalevents>
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