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Container issues after compiling

Afelipe

Member
Joined
Sep 17, 2013
Messages
46
Solutions
1
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6
Hello

I just managed to compile my server and it shows as successfull using Visual Studio 2026, but when I open up the game, I notice that my containers glitch after putting an item in them; cant close any of the containers window, and the inside of the bp only shows 1 item at most. The same happens with bags and Ive tried opening a depot and it doesnt open.. my assumption is some issue with containers as it seems to affect all of them. Any ideas?

Heres a screenshot of what I'm talking about:

1777214157542-3bf23687-baba-4e1e-b832-bed9a1463498.png
 
Solution
Hello

I just managed to compile my server and it shows as successfull using Visual Studio 2026, but when I open up the game, I notice that my containers glitch after putting an item in them; cant close any of the containers window, and the inside of the bp only shows 1 item at most. The same happens with bags and Ive tried opening a depot and it doesnt open.. my assumption is some issue with containers as it seems to affect all of them. Any ideas?

Heres a screenshot of what I'm talking about:

1777214157542-3bf23687-baba-4e1e-b832-bed9a1463498.png
Found the solution. There was an extra sprite in the object builder that wasnt being used but it was glitching 1 custom item...
Hello

I just managed to compile my server and it shows as successfull using Visual Studio 2026, but when I open up the game, I notice that my containers glitch after putting an item in them; cant close any of the containers window, and the inside of the bp only shows 1 item at most. The same happens with bags and Ive tried opening a depot and it doesnt open.. my assumption is some issue with containers as it seems to affect all of them. Any ideas?

Heres a screenshot of what I'm talking about:

1777214157542-3bf23687-baba-4e1e-b832-bed9a1463498.png
Found the solution. There was an extra sprite in the object builder that wasnt being used but it was glitching 1 custom item, messing up the whole container situation. Deleted the sprite, compiled it, and it works fine now.
Didnt delete the threat so others can try this fix.
 
Solution
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