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Linux Core Dump

Bintzer

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Joined
Dec 19, 2007
Messages
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Location
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After I updated to 0.3.4 I get a "Segmentation fault" message after like 2 minutes and then my server terminates.
I tried recompiling to no avail.
I never had this problem before after hosting on 0.3.1-0.3.3 on this same dedicated.


Here's the core dump
95wfu1.png


Apparently it's crashing on monster getNextStep.
Also on line 1003 of monster.cpp:
Code:
if(result && (canPushItems() || canPushCreatures()))
	{
		const Position& pos = Spells::getCasterPosition(this, dir);
		if(Tile* tile = g_game.getTile(pos.x, pos.y, pos.z))
		{
			if(canPushItems())
				pushItems(tile);

			if(canPushCreatures())
				[SIZE="3"][I][B]pushCreatures(tile);[/B][/I][/SIZE]
		}
#ifdef __DEBUG__
		else
			std::cout << "getNextStep - no tile." << std::endl;
#endif
	}

	return result;
}
Anybody know what could be causing this? And how to fix it?
 
Last edited:
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