erikbs
Member
- Joined
- Jul 15, 2010
- Messages
- 39
- Reaction score
- 8
Hi there,
Ive been searching for a while after a script or clues on how to do this, but I havent been able to find anything yet.
So, Iam looking for a solution for when a new character is created, it starts counting how many monsters the character has killed without him/her having to talk to any "monster kill task NPC). I would like it to have a counter for total monsters killed, and total monsters killed within a group, lets say "orcs" (orc spearman, orc warrior etc) or for example Dragons (dragon, dragon lord, hydra etc).
The idea is that these numbers follows each individual player on their journey throughout the game, and when they reach certain amounts (total or within a category), they will recieve a currency/item they can use to trade different kinds of reward chests.
I allready have a system for the reward chests, but I would like a character to recieve a number of currency/items after X amount of kills, as well as a text displaying how many he/she has killed and that they recieved the currency/items.
If this made sense, and if anyone wants to help me out with this, I would be a happy chap
Ive been searching for a while after a script or clues on how to do this, but I havent been able to find anything yet.
So, Iam looking for a solution for when a new character is created, it starts counting how many monsters the character has killed without him/her having to talk to any "monster kill task NPC). I would like it to have a counter for total monsters killed, and total monsters killed within a group, lets say "orcs" (orc spearman, orc warrior etc) or for example Dragons (dragon, dragon lord, hydra etc).
The idea is that these numbers follows each individual player on their journey throughout the game, and when they reach certain amounts (total or within a category), they will recieve a currency/item they can use to trade different kinds of reward chests.
I allready have a system for the reward chests, but I would like a character to recieve a number of currency/items after X amount of kills, as well as a text displaying how many he/she has killed and that they recieved the currency/items.
If this made sense, and if anyone wants to help me out with this, I would be a happy chap