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Crash at Server-Start

Liecker

New Member
Joined
Mar 7, 2009
Messages
3
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Hi Mates,

When i will start my server the console show me this:
[09/03/2009 00:04:11] >> Loading config (config.lua)
[09/03/2009 00:04:12] > Using plaintext passwords
[09/03/2009 00:04:12] >> Loading RSA key
[09/03/2009 00:04:12] >> Starting SQL connection
[09/03/2009 00:04:12] >> Running Database Manager
[09/03/2009 00:04:12] > Optimized database.
[09/03/2009 00:04:12] >> Loading vocations
[09/03/2009 00:04:12] >> Loading items
[09/03/2009 00:04:12] >> Loading script systems
[09/03/2009 00:04:12] >> Loading monsters
[09/03/2009 00:04:13] >> Loading outfits
[09/03/2009 00:04:13] >> Loading experience stages
[09/03/2009 00:04:13] >> Checking world type... PvP
[09/03/2009 00:04:13] >> Loading map and spawns...
[09/03/2009 00:04:17] > Map size: 65000x65000.
[09/03/2009 00:04:45] >> CRASH: Generating report file...

Anyone know the problem? And can help me
 
And this Text show me the Report-File

Error report - Mon Mar 09 00:04:45 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 82
Total phys: 3143116 K available phys: 547564 K
Start time: 8-3-2009 23:4:11
Kernel time: 0:0:6.271
User time: 0:0:23.415

Exception: 0xc0000005 at eip = 0xffffffff
eax = 0x1
ebx = 0x2ddee14 -> 0x2dded68
ecx = 0xffffffff
edx = 0x474e5543 -> 0x4d95e000
esi = 0xe8544eff
edi = 0x7365f3f0 -> 0x432b2b00
ebp = 0x2ddee28 -> 0x2ddee38
esp = 0x2ddedec -> 0x6da04c
efl = 0x10286

---Stack Trace---
From: 0x2ddedec to: 0x2de0000
0x2ddedec | 0x6da04c -> 0x7406f883
0x2ddedf0 | 0x1
0x2ddedf4 | 0x1
0x2ddedf8 | 0x432b2b00 -> 0
0x2ddedfc | 0x474e5543 -> 0x4d95e000
0x2ddee00 | 0x7365f3f0 -> 0x432b2b00
0x2ddee04 | 0x2ddee14 -> 0x2dded68
0x2ddee08 | 0x2ddee1c -> 0x7365f3f0
0x2ddee0c | 0x6d6e01 -> 0x830cc583
0x2ddee10 | 0x2ddedd0 -> 0
0x2ddee14 | 0x2dded68 -> 0
0x2ddee18 | 0x2ddee58 -> 0x22f868
0x2ddee1c | 0x7365f3f0 -> 0x432b2b00
0x2ddee20 | 0xe8544eff
0x2ddee24 | 0x11f
0x2ddee28 | 0x2ddee38 -> 0x2ddee98 \\\\\\ stack frame //////
0x2ddee2c | 0x6d35e5 -> 0xe8241c89 <-- ret
0x2ddee30 | 0x7365f3f0 -> 0x432b2b00
0x2ddee34 | 0x50
0x2ddee38 | 0x2ddee98 -> 0x2ddf818 \\\\\\ stack frame //////
0x2ddee3c | 0x6d3762 -> 0x90909090 <-- ret
0x2ddee40 | 0x7365f410 -> 0x824298
0x2ddee44 | 0x81c0a0 -> 0x822d88
0x2ddee48 | 0x6d4a80 -> 0x83e58955
0x2ddee4c | 0x456634 -> 0x4c74c084
0x2ddee4c FileLoader::getProps(NodeStruct*, unsigned int&)(0x4565ca)
0x2ddee50 | 0x2ddf7a0 -> 0x81fce8
0x2ddee54 | 0
0x2ddee58 | 0x22f868 -> 0x75f96af2
0x2ddee5c | 0x1
0x2ddee60 | 0x7689ff90 -> 0x82122c
0x2ddee64 | 0x829320 -> 0x821208
0x2ddee68 | 0xddee88
0x2ddee6c | 0x2ddf6c0 -> 0x6f1d44a
0x2ddee70 | 0x6cd720 -> 0x8de58955
0x2ddee74 | 0x7f0288 -> 0x10d00ff
0x2ddee78 | 0x2ddee8c -> 0x2289150
0x2ddee7c | 0x6d3700 -> 0x830cc583
0x2ddee80 | 0x2ddee40 -> 0x7365f410
0x2ddee84 | 0x20d522c0 -> 0x81fe88
0x2ddee88 | 0x2ddee90 -> 0xe8544eff
0x2ddee8c | 0x2289150 -> 0x230a500
0x2ddee90 | 0xe8544eff
0x2ddee94 | 0x11f
0x2ddee98 | 0x2ddf818 -> 0x2ddf908 \\\\\\ stack frame //////
0x2ddee9c | 0x4d3d9e -> 0xfb388589 <-- ret
0x2ddee9c IOMap::loadMap(Map*, std::string const&)(0x4ceada)
0x2ddeea0 | 0x50
0x2ddeea4 | 0x2ddf5a4 -> 0x6f1d448
0x2ddeea8 | 0x2ddf6c0 -> 0x6f1d44a
0x2ddeeac | 0xb
0x2ddeeb0 | 0x7689ff38 -> 0x82138c
0x2ddeeb4 | 0x2ddff24 -> 0x2ddff70
0x2ddeeb8 | 0x77639834 -> 0x8b55ff8b
0x2ddeebc | 0x22b0982 -> 0
0x2ddef1c Game:layerAcceptTrade(unsigned int)(0x46fbee)
0x2ddf264 LuaScriptInterface::luaSetItemPluralName(lua_State *)(0x54fa7c)
0x2ddf268 Weapon::internalUseWeapon(Player*, Item*, Creature*, int) const(0x64fc1a)
0x2ddf270 IOLoginData::savePlayer(Player*, bool)(0x4b837a)
0x2ddf274 Weapon::internalUseWeapon(Player*, Item*, Creature*, int) const(0x64fc1a)
0x2ddf28c Spell::configureSpell(_xmlNode*)(0x60f728)
0x2ddf2a4 Item::canDecay()(0x4effae)
0x2ddf2a8 LuaScriptInterface::luaDoConvinceCreature(lua_Stat e*)(0x52fea4)
0x2ddf518 IOGuild::setGuildNick(unsigned int, std::string)(0x4a5ba4)
0x2ddf5dc IOMap::loadMap(Map*, std::string const&)(0x4ceada)
0x2ddf7f4 | 0x610a
0x2ddf7f8 | 0x2ddf80c -> 0x2289150
0x2ddf7fc | 0x6d3700 -> 0x830cc583
0x2ddf800 | 0x2ddf7c0 -> 0x1
0x2ddf804 | 0x2ddf7b0 -> 0x400
0x2ddf808 | 0x2ddf9c0 -> 0x6c92a4c
0x2ddf80c | 0x2289150 -> 0x230a500
0x2ddf810 | 0xe8544eff
0x2ddf814 | 0x11f
0x2ddf818 | 0x2ddf908 -> 0x2ddfa08 \\\\\\ stack frame //////
0x2ddf81c | 0x55f7c3 -> 0x4275c084 <-- ret
0x2ddf81c Map::loadMap(std::string const&)(0x55f6ca)
0x2ddf820 | 0x6c743e0 -> 0x8216a8
0x2ddf824 | 0x6f00b18 -> 0x820e20
0x2ddf828 | 0x2ddf9e0 -> 0x6e19ea4
0x2ddf82c | 0x10
0x2ddf830 | 0x808677 -> 0x61746164
0x2ddf834 | 0x80867c -> 0x4c4d5800
0x2ddf838 | 0x6e19ea9 -> 0x6c726f77
0x2ddf83c | 0x2289150 -> 0x230a500
0x2ddf84c getFilePath(FileType_t, std::string)(0x646938)
0x2ddf8c0 Map::loadMap(std::string const&)(0x55f6ca)
0x2ddf8e4 | 0xffc40137
0x2ddf8e8 | 0x2dd0000
0x2ddf8ec | 0x795065 -> 0x5b14c483
0x2ddf8f0 | 0x2ddf9d0 -> 0x6f30f84
0x2ddf8f4 | 0x7f6316 -> 0x62746f2e
0x2ddf8f8 | 0x5
0x2ddf8fc | 0x2289150 -> 0x230a500
0x2ddf900 | 0x35c
0x2ddf904 | 0
0x2ddf908 | 0x2ddfa08 -> 0x2ddfe08 \\\\\\ stack frame //////
0x2ddf90c | 0x45c53d -> 0x89c0b60f <-- ret
0x2ddf90c Game::loadMap(std::string)(0x45c318)
0x2ddf910 | 0x6f00b18 -> 0x820e20
0x2ddf914 | 0x2ddf9e0 -> 0x6e19ea4
0x2ddf918 | 0x2ddf9d0 -> 0x6f30f84
0x2ddf91c | 0x7dfa07 -> 0x45ff0688
0x2ddf920 | 0x302f3930 -> 0x1
0x2ddf924 | 0x30322f33 -> 0
0x2ddf928 | 0x30203930 -> 0
0x2ddf92c | 0x34303a30 -> 0x82122c
0x2ddf9a0 Game::loadMap(std::string)(0x45c318)
0x2ddf9e4 | 0x7f0160 -> 0x10d00ff
0x2ddf9e8 | 0x2ddfa08 -> 0x2ddfe08
0x2ddf9ec | 0x768b04a2 -> 0x10c25d5e
0x2ddf9f0 | 0x8e3c0
0x2ddf9f4 | 0xc
0x2ddf9f8 | 0
0x2ddf9fc | 0x2289150 -> 0x230a500
0x2ddfa00 | 0x35c
0x2ddfa04 | 0
0x2ddfa08 | 0x2ddfe08 -> 0x2ddfe18 \\\\\\ stack frame //////
0x2ddfa0c | 0x5a1ad7 -> 0xd4e9 <-- ret
0x2ddfa0c otserv()(0x59f2f2)
0x2ddfa10 | 0x829320 -> 0x821208
0x2ddfa14 | 0x2ddfd70 -> 0x2286c34
0x2ddfa18 | 0
0x2ddfa1c | 0x800b0a -> 0x4c203e3e
0x2ddfa20 | 0x12c
0x2ddfa24 | 0x100
0x2ddfa28 | 0x2210148 -> 0
0x2ddfa2c | 0x7f
0x2ddfc5c Map::loadMap(std::string const&)(0x55f6ca)
0x2ddfce0 otserv()(0x59f2f2)
0x2ddfde4 | 0xffc4035c
0x2ddfde8 | 0x2dd0000
0x2ddfdec | 0x7afa38 -> 0x8b0c6d8d
0x2ddfdf0 | 0x2ddfda0 -> 0x230aaec
0x2ddfdf4 | 0
0x2ddfdf8 | 0x7767299e -> 0x4c25d
0x2ddfdfc | 0x2289150 -> 0x230a500
0x2ddfe00 | 0x35c
0x2ddfe04 | 0
0x2ddfe08 | 0x2ddfe18 -> 0x2ddfeb8 \\\\\\ stack frame //////
0x2ddfe0c | 0x73edbb -> 0x9090c3c9 <-- ret
0x2ddfe10 | 0x35c
0x2ddfe14 | 0
0x2ddfe18 | 0x2ddfeb8 -> 0x2ddff48 \\\\\\ stack frame //////
0x2ddfe1c | 0x773127 -> 0x8984458d <-- ret
0x2ddfe20 | 0x2286310 -> 0x59f2f2
0x2ddfe24 | 0x1031c3c -> 0x63af1e
0x2ddfe28 | 0x1031c18 -> 0x677b20
0x2ddfe2c | 0x77688a94 -> 0x900014c2
0x2ddfe30 | 0x7765fb7d -> 0x8c0fc085
0x2ddfe34 | 0xffffffff
0x2ddfe38 | 0x228630c -> 0x7f2a8c
0x2ddfe3c | 0x2ddfedc -> 0x2bdfe9c
0x2ddfe7c OutputMessagePool::startExecutionFrame()(0x5aa53a)
0x2ddfe90 Dispatcher::dispatcherThread(void*)(0x63ab20)
0x2ddfe94 | 0x2ddfe80 -> 0x2ddfea0
0x2ddfe98 | 0x35c
0x2ddfe9c | 0
0x2ddfea0 | 0x49b44eeb -> 0
0x2ddfea4 | 0xffc4035c
0x2ddfea8 | 0xffff0000
0x2ddfeac | 0x2289150 -> 0x230a500
0x2ddfeb0 | 0x35c
0x2ddfeb4 | 0
0x2ddfeb8 | 0x2ddff48 -> 0x2ddff80 \\\\\\ stack frame //////
0x2ddfebc | 0x63ae3c -> 0x907d83 <-- ret
0x2ddfebc Dispatcher::dispatcherThread(void*)(0x63ab20)
0x2ddfec0 | 0x228630c -> 0x7f2a8c
0x2ddfec4 | 0x22b09e2 -> 0
0x2ddfec8 | 0xfffffffe
0x2ddfecc | 0x7769861f -> 0x900008c2
0x2ddfed0 | 0x77698652 -> 0xffd243e9
0x2ddfed4 | 0
0x2ddfed8 | 0x2286308 -> 0x821378
0x2ddfedc | 0x2bdfe9c -> 0x27ffe3c
0x2ddff00 Dispatcher::dispatcherThread(void*)(0x63ab20)
0x2ddff24 | 0x2ddff70 -> 0x2ddffc4
0x2ddff28 | 0x4543ac -> 0x57e58955
0x2ddff28 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x2ddff2c | 0
0x2ddff30 | 0x2289590 -> 0
0x2ddff34 | 0x2ddff80 -> 0x2ddff88
0x2ddff38 | 0x7611a8e0 -> 0x5ec68b5f
0x2ddff3c | 0x2289150 -> 0x230a500
0x2ddff40 | 0
0x2ddff44 | 0
0x2ddff48 | 0x2ddff80 -> 0x2ddff88 \\\\\\ stack frame //////
0x2ddff4c | 0x76179e04 -> 0x90abeb59 <-- ret
0x2ddff50 | 0
0x2ddff54 | 0x74852b51 -> 0xc458d0c
0x2ddff58 | 0
0x2ddff5c | 0
0x2ddff60 | 0x2289150 -> 0x230a500
0x2ddff64 | 0x2ddff54 -> 0x74852b51
0x2ddff68 | 0x2ddff54 -> 0x74852b51
0x2ddff6c | 0x2ddffc4 -> 0xffffffff
0x2ddff70 | 0x2ddffc4 -> 0xffffffff
0x2ddff74 | 0x761324b5 -> 0x8b55ff8b
0x2ddff78 | 0x4f4ae9 -> 0xeb000000
0x2ddff78 Items::loadFromOtb(std::string)(0x4f4576)
0x2ddff7c | 0
0x2ddff80 | 0x2ddff88 -> 0x2ddff94 \\\\\\ stack frame //////
0x2ddff84 | 0x76179eb8 -> 0x909090cc <-- ret
0x2ddff88 | 0x2ddff94 -> 0x2ddffd4
0x2ddff8c | 0x75ef4911 -> 0x815ff50 <-- ret
0x2ddff90 | 0x2289150 -> 0x230a500
0x2ddff94 | 0x2ddffd4 -> 0x2ddffec \\\\\\ stack frame //////
0x2ddff98 | 0x7766e4b6 -> 0xfefc45c7 <-- ret
0x2ddff9c | 0x2289150 -> 0x230a500
0x2ddffa0 | 0x779fb506 -> 0x12ec0101
0x2ddffa4 | 0
0x2ddffa8 | 0
0x2ddffac | 0x2289150 -> 0x230a500
0x2ddffb0 | 0
0x2ddffb4 | 0
0x2ddffb8 | 0
0x2ddffbc | 0x2ddffa0 -> 0x779fb506
0x2ddffc0 | 0
0x2ddffc4 | 0xffffffff
0x2ddffc8 | 0x77639834 -> 0x8b55ff8b
0x2ddffcc | 0x22b752a -> 0
0x2ddffd0 | 0
0x2ddffd4 | 0x2ddffec -> 0 \\\\\\ stack frame //////
0x2ddffd8 | 0x7766e489 -> 0x909090cc <-- ret
0x2ddffdc | 0x76179e59 -> 0x8b55ff8b
0x2ddffe0 | 0x2289150 -> 0x230a500
0x2ddffe4 | 0
0x2ddffe8 | 0
0x2ddffec | 0 \\\\\\ stack frame //////
0x2ddfff0 | 0 <-- ret
0x2ddfff4 | 0x76179e59 -> 0x8b55ff8b
0x2ddfff8 | 0x2289150 -> 0x230a500
0x2ddfffc | 0
************************************************** ***
 
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