Crystals
Member
- Joined
- Sep 28, 2024
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Hi, I created several items and assigned them to the game. They exist in the game, but I don't know why, when I create them and they fall into my backpack, I can't open it. If I create an item with my backpack open, it crashes my game and gives me the error otclient.log:
ERROR: ProtocolGame parse message exception (35 bytes, 0 unread, last opcode is 0x6e (110), prev opcode is 0xffffffff (-1)): InputMessage eof reached
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 1098)
ERROR: ProtocolGame parse message exception (170 bytes, 134 unread, last opcode is 0x64 (100), prev opcode is 0x70 (112)): invalid thing id (0)
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 1098)
(after reloading, the red thing disappeared, of course)
ERROR: ProtocolGame parse message exception (35 bytes, 0 unread, last opcode is 0x6e (110), prev opcode is 0xffffffff (-1)): InputMessage eof reached
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 1098)
ERROR: ProtocolGame parse message exception (170 bytes, 134 unread, last opcode is 0x64 (100), prev opcode is 0x70 (112)): invalid thing id (0)
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 1098)
(after reloading, the red thing disappeared, of course)
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