See If You Have Any Bugs, And Fix Them if your console
The Forgotten Server, version 0.3.6 (Crying Damson)
Compiled with GNU C++ version 4.4.0 at Aug 15 2012, 17:01:59.
A server developed by Elf, slawkens, Talaturen, KaczooH, Lithium, Kiper, Kornhol
ijo.
Visit our forum for updates, support and resources:
http://otland.net.
>> Loading config (config.lua)
> Using plaintext encryption
>> Loading RSA key
>> Starting SQL connection
>> Running Database Manager
> Optimizing table: account_viplist... [success]
> Optimizing table: accounts... [success]
> Optimizing table: bans... [success]
> Optimizing table: environment_killers... [success]
> Optimizing table: global_storage... [success]
> Optimizing table: guild_invites... [success]
> Optimizing table: guild_kills... [success]
> Optimizing table: guild_ranks... [success]
> Optimizing table: guild_wars... [success]
> Optimizing table: guilds... [success]
> Optimizing table: house_auctions... [success]
> Optimizing table: house_data... [success]
> Optimizing table: house_lists... [success]
> Optimizing table: houses... [success]
> Optimizing table: killers... [success]
> Optimizing table: player_deaths... [success]
> Optimizing table: player_depotitems... [success]
> Optimizing table: player_items... [success]
> Optimizing table: player_killers... [success]
> Optimizing table: player_namelocks... [success]
> Optimizing table: player_skills... [success]
> Optimizing table: player_spells... [success]
> Optimizing table: player_storage... [success]
> Optimizing table: player_viplist... [success]
> Optimizing table: players... [success]
> Optimizing table: server_config... [success]
> Optimizing table: server_motd... [success]
> Optimizing table: server_record... [success]
> Optimizing table: server_reports... [success]
> Optimizing table: tile_items... [success]
> Optimizing table: tiles... [success]
> Optimizing table: z_changelog... [success]
> Optimizing table: z_forum... [success]
>> Loading items
>> Loading groups
>> Loading vocations
>> Loading script systems
>> Loading chat channels
>> Loading outfits
>> Loading experience stages
>> Loading monsters
>> Loading mods...
> Loading buypremium_command.xml... done.
> Loading casino.xml... done.
> Loading changender_command.xml... done.
> Loading cleanhouses.xml... done.
> Loading custommonsters.xml... done.
> Loading customspells.xml... done.
> Loading firstitems.xml... done.
> Loading guildWarSystem.xml... done.
> Loading highscorebook.xml... done.
> 9 mods were loaded.
>> Loading map and spawns...
> Map size: 5375x5000.
> Map descriptions:
"Saved with Remere's Map Editor 3.6"
"Sener Nilsson - Naloria Map Evo Custom"
> Map loading time: 13.728 seconds.
> Data parsing time: 1.652 seconds.
> Houses synchronization time: 2.781 seconds.
> Content unserialization time: 0.114 seconds.
>> Checking world type... PvP
>> Initializing game state modules and registering services...
[Error - GlobalEvent Interface]
buffer
Description:
(luaSetHouseOwner) House not found
> Global address: naloria.hopto.org
> Local ports: 7171 7172
>> All modules were loaded, server is starting up...
>> Naloria server Online!
> Saving server...
> SAVE: Complete in 0.241 seconds using binary house storage.
Bug free console :
----------------------------------------------------------------
but if you have this bug
The Forgotten Server, version 0.3.6 (Crying Damson)
Compiled with GNU C++ version 4.4.0 at Aug 15 2012, 17:01:59.
A server developed by Elf, slawkens, Talaturen, KaczooH, Lithium, Kiper, Kornhol
ijo.
Visit our forum for updates, support and resources:
http://otland.net.
>> Loading config (config.lua)
> Using plaintext encryption
>> Loading RSA key
>> Starting SQL connection
>> Running Database Manager
> Optimizing table: account_viplist... [success]
> Optimizing table: accounts... [success]
> Optimizing table: bans... [success]
> Optimizing table: environment_killers... [success]
> Optimizing table: global_storage... [success]
> Optimizing table: guild_invites... [success]
> Optimizing table: guild_kills... [success]
> Optimizing table: guild_ranks... [success]
> Optimizing table: guild_wars... [success]
> Optimizing table: guilds... [success]
> Optimizing table: house_auctions... [success]
> Optimizing table: house_data... [success]
> Optimizing table: house_lists... [success]
> Optimizing table: houses... [success]
> Optimizing table: killers... [success]
> Optimizing table: player_deaths... [success]
> Optimizing table: player_depotitems... [success]
> Optimizing table: player_items... [success]
> Optimizing table: player_killers... [success]
> Optimizing table: player_namelocks... [success]
> Optimizing table: player_skills... [success]
> Optimizing table: player_spells... [success]
> Optimizing table: player_storage... [success]
> Optimizing table: player_viplist... [success]
> Optimizing table: players... [success]
> Optimizing table: server_config... [success]
> Optimizing table: server_motd... [success]
> Optimizing table: server_record... [success]
> Optimizing table: server_reports... [success]
> Optimizing table: tile_items... [success]
> Optimizing table: tiles... [success]
> Optimizing table: z_changelog... [success]
> Optimizing table: z_forum... [success]
>> Loading items
>> Loading groups
>> Loading vocations
>> Loading script systems
>> Loading chat channels
>> Loading outfits
>> Loading experience stages
>> Loading monsters
>> Loading mods...
> Loading buypremium_command.xml... done.
> Loading casino.xml... done.
> Loading changender_command.xml... done.
> Loading cleanhouses.xml... done.
> Loading custommonsters.xml... done.
> Loading customspells.xml... done.
> Loading firstitems.xml... done.
> Loading guildWarSystem.xml... done.
> Loading highscorebook.xml... done.
> 9 mods were loaded.
>> Loading map and spawns...
> Map size: 5375x5000.
> Map descriptions:
"Saved with Remere's Map Editor 3.6"
"Sener Nilsson - Naloria Map Evo Custom"
Duplicate uniqueId 6666
<<<This duplicate is can be crash Or House Bugs. You can have 1 script is bug
> Map loading time: 13.728 seconds.
> Data parsing time: 1.652 seconds.
> Houses synchronization time: 2.781 seconds.
> Content unserialization time: 0.114 seconds.
>> Checking world type... PvP
>> Initializing game state modules and registering services...
> Global address: galera.hopto.org
> Local ports: 7171 7172
>> All modules were loaded, server is starting up...
>> Naloria server Online!
> Saving server...
> SAVE: Complete in 0.241 seconds using binary house storage.
Sorry for my english is really bad