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[Crash] When starting.

enriel

Big L
Joined
Dec 14, 2007
Messages
1,254
Reaction score
2
Location
Montenegro
When I try to start Forgotten beta v.2 I got this error;
Anyone that can help me?

Code:
*****************************************************
Error report - Sun Jan 25 16:29:13 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:26:40

Memory load: 45
Total phys: 8386128 K available phys: 4597492 K
Start time: 25-1-2009  15:28:49
Kernel time: 0:0:3.915
User time: 0:0:18.657

Exception: 0xc0000005 at eip = 0x6da013
eax = 0x24
ebx = 0x3daee14 -> 0x24
ecx = 0
edx = 0x5
esi = 0xe684ec7 -> 0x501
edi = 0x70bec130 -> 0x432b2b00
ebp = 0x3daee28 -> 0x3daee38
esp = 0x3daedf0 -> 0x1
efl = 0x10206

---Stack Trace---
From: 0x3daedf0 to: 0x3db0000
0x3daedf0 | 0x1
0x3daedf4 | 0x1
0x3daedf8 | 0x432b2b00 -> 0
0x3daedfc | 0x474e5543 -> 0x4d4da800
0x3daee00 | 0x70bec130 -> 0x432b2b00
0x3daee04 | 0x3daee14 -> 0x24
0x3daee08 | 0x3daee1c -> 0x70bec130
0x3daee0c | 0x6d6e01 -> 0x830cc583
0x3daee10 | 0x3daedd0 -> 0
0x3daee14 | 0x24
0x3daee18 | 0x3daee58 -> 0x2f0fe38
0x3daee1c | 0x70bec130 -> 0x432b2b00
0x3daee20 | 0xe684ec7 -> 0x501
0x3daee24 | 0x11f
0x3daee28 | 0x3daee38 -> 0x3daee98 \\\\\\ stack frame //////
0x3daee2c | 0x6d35e5 -> 0xe8241c89 <-- ret
0x3daee30 | 0x70bec130 -> 0x432b2b00
0x3daee34 | 0x50
0x3daee38 | 0x3daee98 -> 0x3daf818 \\\\\\ stack frame //////
0x3daee3c | 0x6d3762 -> 0x90909090 <-- ret
0x3daee40 | 0x70bec150 -> 0x824298
0x3daee44 | 0x81c0a0 -> 0x822d88
0x3daee48 | 0x6d4a80 -> 0x83e58955
0x3daee4c | 0x456634 -> 0x4c74c084
0x3daee4c  FileLoader::getProps(NodeStruct*, unsigned int&)(0x4565ca)
0x3daee50 | 0x3daf7a0 -> 0x81fce8
0x3daee54 | 0
0x3daee58 | 0x2f0fe38 -> 0x24
0x3daee5c | 0x1
0x3daee60 | 0x7efa7f78 -> 0x82122c
0x3daee64 | 0x829320 -> 0x821208
0x3daee68 | 0xdaee88 -> 0x1174c985
0x3daee6c | 0x3daf6c0 -> 0x71a0dca
0x3daee70 | 0x6cd720 -> 0x8de58955
0x3daee74 | 0x7f0288 -> 0x10d00ff
0x3daee78 | 0x3daee8c -> 0x2be8bc0
0x3daee7c | 0x6d3700 -> 0x830cc583
0x3daee80 | 0x3daee40 -> 0x70bec150
0x3daee84 | 0x20fe9ac0 -> 0x81fe88
0x3daee88 | 0x3daee90 -> 0xe684ec7
0x3daee8c | 0x2be8bc0 -> 0x820628
0x3daee90 | 0xe684ec7 -> 0x501
0x3daee94 | 0x11f
0x3daee98 | 0x3daf818 -> 0x3daf908 \\\\\\ stack frame //////
0x3daee9c | 0x4d3d9e -> 0xfb388589 <-- ret
0x3daee9c  IOMap::loadMap(Map*, std::string const&)(0x4ceada)
0x3daeea0 | 0x50
0x3daeea4 | 0x3daf5a4 -> 0x71a0dc8
0x3daeea8 | 0x3daf6c0 -> 0x71a0dca
0x3daeeac | 0x9
0x3daeeb0 | 0x7efa7f20 -> 0x82138c
0x3daeeb4 | 0x3daff24 -> 0x3daff70
0x3daeeb8 | 0x77902926 -> 0x8b55ff8b
0x3daeebc | 0x180a3b4
0x3daf264  LuaScriptInterface::luaSetItemPluralName(lua_State*)(0x54fa7c)
0x3daf268  Weapon::internalUseWeapon(Player*, Item*, Creature*, int) const(0x64fc1a)
0x3daf270  ContainerIterator::operator++(int)(0x43fe02)
0x3daf28c  IOLoginData::savePlayer(Player*, bool)(0x4b837a)
0x3daf290  TalkActions::onPlayerSay(Player*, unsigned short, std::string const&)(0x61e0e4)
0x3daf29c  Weapon::internalUseWeapon(Player*, Item*, Creature*, int) const(0x64fc1a)
0x3daf2a8  Tile::updateTileFlags(Item*, bool)(0x63fda8)
0x3daf5dc  IOMap::loadMap(Map*, std::string const&)(0x4ceada)
0x3daf7f4 | 0x43fe
0x3daf7f8 | 0x3daf80c -> 0x2be8bc0
0x3daf7fc | 0x6d3700 -> 0x830cc583
0x3daf800 | 0x3daf7c0 -> 0x1
0x3daf804 | 0x3daf7b0 -> 0x400
0x3daf808 | 0x3daf9c0 -> 0x719443c
0x3daf80c | 0x2be8bc0 -> 0x820628
0x3daf810 | 0xe684ec7 -> 0x501
0x3daf814 | 0x11f
0x3daf818 | 0x3daf908 -> 0x3dafa08 \\\\\\ stack frame //////
0x3daf81c | 0x55f7c3 -> 0x4275c084 <-- ret
0x3daf81c  Map::loadMap(std::string const&)(0x55f6ca)
0x3daf820 | 0x6db5440 -> 0x8216a8
0x3daf824 | 0x6f1c588 -> 0x820e20
0x3daf828 | 0x3daf9e0 -> 0x720ae6c
0x3daf82c | 0x10
0x3daf830 | 0x808677 -> 0x61746164
0x3daf834 | 0x80867c -> 0x4c4d5800
0x3daf838 | 0x720ae71 -> 0x6c726f77
0x3daf83c | 0x2be8bc0 -> 0x820628
0x3daf84c  getFilePath(FileType_t, std::string)(0x646938)
0x3daf8c0  Map::loadMap(std::string const&)(0x55f6ca)
0x3daf8e4 | 0xffc40377
0x3daf8e8 | 0x3da0000
0x3daf8ec | 0x795065 -> 0x5b14c483
0x3daf8f0 | 0x3daf9d0 -> 0x6b6cc14
0x3daf8f4 | 0x7f6316 -> 0x62746f2e
0x3daf8f8 | 0x5
0x3daf8fc | 0x2be8bc0 -> 0x820628
0x3daf900 | 0x1dc
0x3daf904 | 0
0x3daf908 | 0x3dafa08 -> 0x3dafe08 \\\\\\ stack frame //////
0x3daf90c | 0x45c53d -> 0x89c0b60f <-- ret
0x3daf90c  Game::loadMap(std::string)(0x45c318)
0x3daf910 | 0x6f1c588 -> 0x820e20
0x3daf914 | 0x3daf9e0 -> 0x720ae6c
0x3daf918 | 0x3daf9d0 -> 0x6b6cc14
0x3daf91c | 0x7dfa07 -> 0x45ff0688
0x3daf920 | 0x302f3532 -> 0x24b00000
0x3daf924 | 0x30322f31 -> 0xc0008213
0x3daf928 | 0x31203930 -> 0x8201e8
0x3daf92c | 0x38323a36 -> 0x138c8800
0x3daf9a0  Game::loadMap(std::string)(0x45c318)
0x3daf9e4 | 0x3dafa08 -> 0x3dafe08
0x3daf9e8 | 0x7662eae2 -> 0x10c25d5e
0x3daf9ec | 0x1368950 -> 0xe0172
0x3daf9f0 | 0
0x3daf9f4 | 0x73a39613 -> 0x8b55ff8b
0x3daf9f8 | 0
0x3daf9fc | 0x2be8bc0 -> 0x820628
0x3dafa00 | 0x1dc
0x3dafa04 | 0
0x3dafa08 | 0x3dafe08 -> 0x3dafe18 \\\\\\ stack frame //////
0x3dafa0c | 0x5a1ad7 -> 0xd4e9 <-- ret
0x3dafa0c  otserv()(0x59f2f2)
0x3dafa10 | 0x829320 -> 0x821208
0x3dafa14 | 0x3dafd70 -> 0x2be6e64
0x3dafa18 | 0
0x3dafa1c | 0x800b0a -> 0x4c203e3e
0x3dafa20 | 0x127
0x3dafa24 | 0x100
0x3dafa28 | 0x27c0148 -> 0
0x3dafa2c | 0x7f
0x3dafc5c  Map::loadMap(std::string const&)(0x55f6ca)
0x3dafce0  otserv()(0x59f2f2)
0x3dafde4 | 0xffc401dc
0x3dafde8 | 0x3da0000
0x3dafdec | 0x7afa38 -> 0x8b0c6d8d
0x3dafdf0 | 0x3dafda0 -> 0x2c6cafc
0x3dafdf4 | 0
0x3dafdf8 | 0x77882524 -> 0x4c25d
0x3dafdfc | 0x2be8bc0 -> 0x820628
0x3dafe00 | 0x1db
0x3dafe04 | 0
0x3dafe08 | 0x3dafe18 -> 0x3dafeb8 \\\\\\ stack frame //////
0x3dafe0c | 0x73edbb -> 0x9090c3c9 <-- ret
0x3dafe10 | 0x1db
0x3dafe14 | 0
0x3dafe18 | 0x3dafeb8 -> 0x3daff48 \\\\\\ stack frame //////
0x3dafe1c | 0x773127 -> 0x8984458d <-- ret
0x3dafe20 | 0x2be6580 -> 0x59f2f2
0x3dafe24 | 0x12f1c4c -> 0x63af1e
0x3dafe28 | 0x12f1c28 -> 0x677b20
0x3dafe2c | 0x77870592 -> 0x8d0014c2
0x3dafe30 | 0x77887f4d -> 0x224c6e9
0x3dafe34 | 0xffffffff
0x3dafe38 | 0x2be657c -> 0x7f2a8c
0x3dafe3c | 0x3dafedc -> 0x3a6fe9c
0x3dafe7c  OutputMessagePool::startExecutionFrame()(0x5aa53a)
0x3dafe90  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x3dafe94 | 0x3dafe80 -> 0x3dafea0
0x3dafe98 | 0x1dc
0x3dafe9c | 0
0x3dafea0 | 0x497c8531 -> 0x65000000
0x3dafea4 | 0xffc401dc
0x3dafea8 | 0xffff0000
0x3dafeac | 0x2be8bc0 -> 0x820628
0x3dafeb0 | 0x1db
0x3dafeb4 | 0
0x3dafeb8 | 0x3daff48 -> 0x3daff80 \\\\\\ stack frame //////
0x3dafebc | 0x63ae3c -> 0x907d83 <-- ret
0x3dafebc  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x3dafec0 | 0x2be657c -> 0x7f2a8c
0x3dafec4 | 0x180a354
0x3dafec8 | 0xfffffffe
0x3dafecc | 0x7787f735 -> 0x8b0008c2
0x3dafed0 | 0x7787f285 -> 0x438be95e
0x3dafed4 | 0
0x3dafed8 | 0x2be6578 -> 0x821378
0x3dafedc | 0x3a6fe9c -> 0
0x3daff00  Dispatcher::dispatcherThread(void*)(0x63ab20)
0x3daff24 | 0x3daff70 -> 0x3daffc4
0x3daff28 | 0x4543ac -> 0x57e58955
0x3daff28  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4543ac)
0x3daff2c | 0
0x3daff30 | 0x2bacd38 -> 0
0x3daff34 | 0x3daff80 -> 0x3daff88
0x3daff38 | 0x75bfa8e0 -> 0x5ec68b5f
0x3daff3c | 0x2be8bc0 -> 0x820628
0x3daff40 | 0
0x3daff44 | 0
0x3daff48 | 0x3daff80 -> 0x3daff88 \\\\\\ stack frame //////
0x3daff4c | 0x75c59e04 -> 0x90abeb59 <-- ret
0x3daff50 | 0
0x3daff54 | 0xc288cde8
0x3daff58 | 0
0x3daff5c | 0
0x3daff60 | 0x2be8bc0 -> 0x820628
0x3daff64 | 0x3daff54 -> 0xc288cde8
0x3daff68 | 0x3daff54 -> 0xc288cde8
0x3daff6c | 0x3daffc4 -> 0xffffffff
0x3daff70 | 0x3daffc4 -> 0xffffffff
0x3daff74 | 0x75c124b5 -> 0x8b55ff8b
0x3daff78 | 0xb497ac50
0x3daff7c | 0
0x3daff80 | 0x3daff88 -> 0x3daff94 \\\\\\ stack frame //////
0x3daff84 | 0x75c59eb8 -> 0x909090cc <-- ret
0x3daff88 | 0x3daff94 -> 0x3daffd4
0x3daff8c | 0x7632e3f3 -> 0x815ff50 <-- ret
0x3daff90 | 0x2be8bc0 -> 0x820628
0x3daff94 | 0x3daffd4 -> 0x3daffec \\\\\\ stack frame //////
0x3daff98 | 0x778ccfed -> 0xfefc45c7 <-- ret
0x3daff9c | 0x2be8bc0 -> 0x820628
0x3daffa0 | 0x75dd81f0 -> 0x8d2ae8e0
0x3daffa4 | 0
0x3daffa8 | 0
0x3daffac | 0x2be8bc0 -> 0x820628
0x3daffb0 | 0
0x3daffb4 | 0
0x3daffb8 | 0
0x3daffbc | 0x3daffa0 -> 0x75dd81f0
0x3daffc0 | 0
0x3daffc4 | 0xffffffff
0x3daffc8 | 0x77902926 -> 0x8b55ff8b
0x3daffcc | 0x180a41c
0x3daffd0 | 0
0x3daffd4 | 0x3daffec -> 0 \\\\\\ stack frame //////
0x3daffd8 | 0x778cd1ff -> 0x909090cc <-- ret
0x3daffdc | 0x75c59e59 -> 0x8b55ff8b
0x3daffe0 | 0x2be8bc0 -> 0x820628
0x3daffe4 | 0
0x3daffe8 | 0
0x3daffec | 0 \\\\\\ stack frame //////
0x3dafff0 | 0 <-- ret
0x3dafff4 | 0x75c59e59 -> 0x8b55ff8b
0x3dafff8 | 0x2be8bc0 -> 0x820628
0x3dafffc | 0
*****************************************************
 
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