Tag 0.2
crash sometimes
crash sometimes
Code:
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Error report - Sun Jun 08 17:21:49 2008
Compiler info - gcc 3.4.2 (mingw-special)
Compilation Date - Jun 8 2008 16:59:03
Memory load: 51
Total phys: 1048052 K available phys: 503620 K
Start time: 8-6-2008 20:21:46
Kernel time: 0:0:0.140
User time: 0:0:2.218
Threads: 4
Exception: 0xc0000005 at eip = 0x44e413(Game::placeCreature(Creature*, Position const&, bool) - 0x44e358)
eax = 0x8
ebx = 0x37c43f0 -> 0x1b2
ecx = 0
edx = 0x166fd10 -> 0x172bc80
esi = 0x1c2cb3c -> 0x1
edi = 0x65440000
ebp = 0x166fd30 -> 0x166fd70
esp = 0x166fcb8 -> 0x166fd1c
efl = 0x10202
---Stack Trace---
From: 0x166fcb8 to: 0x1670000
0x166fcb8 | 0x166fd1c -> 0
0x166fcbc | 0x166fd10 -> 0x172bc80
0x166fcc0 | 0x1ecdc80 -> 0x50d
0x166fcc4 | 0x1
0x166fcc8 | 0x166fcf0 -> 0x166fe84
0x166fccc | 0x1de6880 -> 0x1dccb84
0x166fcd0 | 0x27fff28 -> 0
0x166fcd4 | 0x7ffda4 -> 0xb75
0x166fcd8 | 0x27fff28 -> 0
0x166fcdc | 0x27ffa50 -> 0x10
0x166fce0 | 0x166fd10 -> 0x172bc80
0x166fce4 | 0x63d75b -> 0x8bec4589
0x166fce8 | 0x27ba008 -> 0x685914
0x166fcec | 0x27ba008 -> 0x685914
0x166fcf0 | 0x166fe84 -> 0x22fdbc
0x166fcf4 | 0x1
0x166fcf8 | 0x166fd18 -> 0
0x166fcfc | 0x27fff28 -> 0
0x166fd00 | 0
0x166fd04 | 0x27ffa40 -> 0x1
0x166fd08 | 0x544b50 -> 0x8de58955
0x166fd0c | 0x65edec -> 0x201ffff
0x166fd10 | 0x172bc80 -> 0
0x166fd14 | 0
0x166fd18 | 0
0x166fd1c | 0
0x166fd20 | 0x172bc80 -> 0
0x166fd24 | 0x17c43f0 -> 0
0x166fd28 | 0x37c43f0 -> 0x1b2
0x166fd2c | 0x1c2cb3c -> 0x1
0x166fd30 | 0x166fd70 -> 0x166fda0 \\\\\\ stack frame //////
0x166fd34 | 0x513cfd -> 0x2475c084 <-- ret
0x166fd34 Spawn::spawnMonster(unsigned int, MonsterType*, Position const&, Direction)(0x513c5a)
0x166fd38 | 0x688f40 -> 0x1ef79f0
0x166fd3c | 0x27ba008 -> 0x685914
0x166fd40 | 0x1ecdc80 -> 0x50d
0x166fd44 | 0x1
0x166fd48 | 0x166fd5c -> 0x1ecd7cc
0x166fd4c | 0x1ecd7cc -> 0
0x166fd50 | 0x166fd70 -> 0x166fda0
0x166fd54 | 0x1
0x166fd58 | 0x11
0x166fd5c | 0x1ecd7cc -> 0
0x166fd60 | 0x166fd70 -> 0x166fda0
0x166fd64 | 0x27ba008 -> 0x685914
0x166fd68 | 0x1ecd7c8 -> 0x746e7761
0x166fd6c | 0x37c43f0 -> 0x1b2
0x166fd70 | 0x166fda0 -> 0x166fdd0 \\\\\\ stack frame //////
0x166fd74 | 0x513e68 -> 0x89fc458d <-- ret
0x166fd74 Spawn::startup()(0x513dda)
0x166fd78 | 0x1ecd7b0 -> 0x508
0x166fd7c | 0x12
0x166fd80 | 0x1de6880 -> 0x1dccb84
0x166fd84 | 0x1ecdc80 -> 0x50d
0x166fd88 | 0
0x166fd8c | 0x665740 -> 0x1eef0a8
0x166fd90 | 0x1ecdc78 -> 0x1de6880
0x166fd94 | 0x12
0x166fd98 | 0x1ecd7cc -> 0
0x166fd9c | 0x1ecdc60 -> 0
0x166fda0 | 0x166fdd0 -> 0x166fdf0 \\\\\\ stack frame //////
0x166fda4 | 0x513136 -> 0x89f8458d <-- ret
0x166fda4 Spawns::startup()(0x513032)
0x166fda8 | 0x1ecd7b0 -> 0x508
0x166fdac | 0x166fdc0 -> 0x665740
0x166fdb0 | 0x37c43f0 -> 0x1b2
0x166fdb4 | 0x1
0x166fdb8 | 0x85faa000
0x166fdbc | 0x166fec8 -> 0x484c3f5d
0x166fdc0 | 0x665740 -> 0x1eef0a8
0x166fdc4 | 0x665738 -> 0x665738
0x166fdc8 | 0x1ecd118 -> 0x1ecd808
0x166fdcc | 0x1c2cb38 -> 0x688f40
0x166fdd0 | 0x166fdf0 -> 0x166fe10 \\\\\\ stack frame //////
0x166fdd4 | 0x44ca5d -> 0x8908458b <-- ret
0x166fdd4 Game::setGameState(GameState_t)(0x44ca00)
0x166fdd8 | 0x665738 -> 0x665738
0x166fddc | 0xa1d2e0 -> 0xa2c
0x166fde0 | 0x1
0x166fde4 | 0xcc5d045
0x166fde8 | 0x47eb203c
0x166fdec | 0x1c8c9a5 -> 0x2e676e
0x166fdf0 | 0x166fe10 -> 0x166fe30 \\\\\\ stack frame //////
0x166fdf4 | 0x5c18e0 -> 0x9090c3c9 <-- ret
0x166fdf8 | 0x688f40 -> 0x1ef79f0
0x166fdfc | 0x1
0x166fe00 | 0x166fe10 -> 0x166fe30
0x166fe04 | 0x5c132d -> 0x5590c3c9
0x166fe08 | 0x1c2cb38 -> 0x688f40
0x166fe0c | 0x44ca00 -> 0x83e58955
0x166fe0c Game::setGameState(GameState_t)(0x44ca00)
0x166fe10 | 0x166fe30 -> 0x166fe50 \\\\\\ stack frame //////
0x166fe14 | 0x566588 -> 0x5b10c483 <-- ret
0x166fe18 | 0x1c2cb30 -> 0x44ca00
0x166fe1c | 0x688f40 -> 0x1ef79f0
0x166fe20 | 0x1
0x166fe24 | 0xffffffff
0x166fe28 | 0x11a2170 -> 0x8d5b7ff5
0x166fe2c | 0xa1d2e0 -> 0xa2c
0x166fe30 | 0x166fe50 -> 0x166fe60 \\\\\\ stack frame //////
0x166fe34 | 0x56adfa -> 0x8955c3c9 <-- ret
0x166fe38 | 0x1c2cb38 -> 0x688f40
0x166fe3c | 0x65440000
0x166fe40 | 0x1c2cb30 -> 0x44ca00
0x166fe44 | 0x166fe4f -> 0x66fe6001
0x166fe48 | 0
0x166fe4c | 0x166febc -> 0x1c2b690
0x166fe50 | 0x166fe60 -> 0x166fee0 \\\\\\ stack frame //////
0x166fe54 | 0x594601 -> 0x5590c3c9 <-- ret
0x166fe58 | 0x1c2cb30 -> 0x44ca00
0x166fe5c | 0x1c2cb30 -> 0x44ca00
0x166fe60 | 0x166fee0 -> 0x166fef0 \\\\\\ stack frame //////
0x166fe64 | 0x5c3b99 -> 0x89a4458d <-- ret
0x166fe68 | 0x1c2884c -> 0x1c2cb30
0x166fe6c | 0xffffffff
0x166fe70 | 0x77c0c2e3 -> 0xccccccc3
0x166fe74 | 0x545235 -> 0x9090c3c9
0x166fe78 | 0x1c2b690 -> 0x2e0f300
0x166fe7c | 0x65440000
0x166fe80 | 0x166fe90 -> 0x166feb0
0x166fe84 | 0x22fdbc -> 0
0x166febc | 0x1c2b690 -> 0x2e0f300
0x166fec0 | 0x69d7849f
0x166fec4 | 0x11a
0x166fec8 | 0x484c3f5d
0x166fecc | 0xb40157 -> 0
0x166fed0 | 0x1660000
0x166fed4 | 0x11a2170 -> 0x8d5b7ff5
0x166fed8 | 0xa1d2e0 -> 0xa2c
0x166fedc | 0x65440000
0x166fee0 | 0x166fef0 -> 0x166ff80 \\\\\\ stack frame //////
0x166fee4 | 0x55f859 -> 0x5590c3c9 <-- ret
0x166fee8 | 0x1c28848 -> 0x6656dc
0x166feec | 0x11a2170 -> 0x8d5b7ff5
0x166fef0 | 0x166ff80 -> 0x166ffb4 \\\\\\ stack frame //////
0x166fef4 | 0x5210ae -> 0x89d4458b <-- ret
0x166fef4 Dispatcher::dispatcherThread(void*)(0x520f68)
0x166fef8 | 0x1c28848 -> 0x6656dc
0x166fefc | 0x665418 -> 0x2493d8
0x166ff00 | 0xa10000 -> 0xc8
0x166ff04 | 0xffffffff
0x166ff08 | 0xffffffff
0x166ff0c | 0xffffffff
0x166ff10 | 0xffffffff
0x166ff14 | 0x84e65eac
0x166ff44 Dispatcher::dispatcherThread(void*)(0x520f68)
0x166ff5c | 0x166ffa4 -> 0x166ffdc
0x166ff60 | 0x448436 -> 0x57e58955
0x166ff60 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x448436)
0x166ff64 | 0
0x166ff68 | 0x166ff4c -> 0x65440000
0x166ff6c | 0x804e5358
0x166ff70 | 0x166ffa4 -> 0x166ffdc
0x166ff74 | 0x11a2170 -> 0x8d5b7ff5
0x166ff78 | 0xa1d2e0 -> 0xa2c
0x166ff7c | 0x65440000
0x166ff80 | 0x166ffb4 -> 0x166ffec \\\\\\ stack frame //////
0x166ff84 | 0x77c1a243 -> 0xff4be859 <-- ret
0x166ff88 | 0
0x166ff8c | 0x65440000
0x166ff90 | 0x65646f63
0x166ff94 | 0x11a2170 -> 0x8d5b7ff5
0x166ff98 | 0
0x166ff9c | 0x166ff8c -> 0x65440000
0x166ffa0 | 0x804f8c91
0x166ffa4 | 0x166ffdc -> 0xffffffff
0x166ffa8 | 0x77c15c94 -> 0x83ec8b55
0x166ffac | 0x77bf40c8 -> 0xffffffff
0x166ffb0 | 0
0x166ffb4 | 0x166ffec -> 0 \\\\\\ stack frame //////
0x166ffb8 | 0x7c80b713 -> 0x9cfe850 <-- ret
0x166ffbc | 0x11a2170 -> 0x8d5b7ff5
0x166ffc0 | 0x65440000
0x166ffc4 | 0x65646f63
0x166ffc8 | 0x11a2170 -> 0x8d5b7ff5
0x166ffcc | 0x7ffdc000 -> 0x166f8fc
0x166ffd0 | 0x867c0600
0x166ffd4 | 0x166ffc0 -> 0x65440000
0x166ffd8 | 0x85869670
0x166ffdc | 0xffffffff
0x166ffe0 | 0x7c839ac0 -> 0x83ec8b55
0x166ffe4 | 0x7c80b720 -> 0xffffffff
0x166ffe8 | 0
0x166ffec | 0 \\\\\\ stack frame //////
0x166fff0 | 0 <-- ret
0x166fff4 | 0x77c1a1d7 -> 0xc8680c6a
0x166fff8 | 0x11a2170 -> 0x8d5b7ff5
0x166fffc | 0
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Last edited: