• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Windows Crashing client 8.7

knightxd

Member
Joined
Feb 21, 2009
Messages
211
Reaction score
16
Location
Rio de Janeiro
well i've made some changes on tfs 0.4 source (a lot)
since the last time i've tested the client is crashing everytime i kill a moster sending me this error

Code:
+---------------------------------------------------------------
Debug Assertion 8.70 Communication.cpp 2968
Wed Mar 09 22:01:18 2011
Graphic Engine: OpenGL (1)
Operating System: Windows 7 Ultimate Edition 64 Bit in BRA
Processor: Intel Core i7 950 @ 3.0
Video Card: ATI Radeon HD 4800 SERI
Last Packet Types: 180 106 106 108 162 161 132 160 140 132
Last Packet: 162 128 000 108 142 000 098 000 007 001 106 142 000 098 000 007
Player Position: [142,97,7]
Player Name: Porra (Red)
Player Action: 049 050 055 046 048 046 048 046 049 058 055 049 055 050
Player.cpp 361: exception occurred, reason:
Network.cpp 960: exception occurred (ErrorCode = 0), reason:
Control.cpp 1308: exception occurred (Type = 180) (MainWindow = 54078688), reason:
Communication.cpp 2982: exception occurred (Mode = 25), reason:
Communication.cpp 2968: assertion failed (Mode = 25), reason:
Mode>=0&&Mode<TALK_MODE_BEYONDLAST
----------------------------------------------------------------

does anyone know how to solve it?
 
Mode>=0&&Mode<TALK_MODE_BEYONDLAST
It has obviously something to do with your script.. Cause action scripts of advance level area effects etc.. u gotta do another cid if im not mistaking

try removing all your Level advance scripts or rescript it.. so it does fit for your tfs 0.4
i personally quited 0.4 cause couldnt get the site back up.. and had alot of bugs and shit T_T
And i dont like doing majour rescripting operation since its alotttt of work.. transfering ur serv to an 0.4 besides 0.4 isnt even stable not recommened
 
The problem is:
doPlayerSendTextMessage(cid,25,"Text")

I had exactly the same problems. Try to use this instead:
doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR,"text") or
doPlayerSendTextMessage(cid,22,"Text")
 
lol ^^ update ur config.lua, this part:
monsterLootMessage = 3
monsterLootMessageType = 25


with disabled loot msg there is no debug, probably changing 25 to other speaktype will help also
 
Last edited:
Back
Top