mmheo
New Member
- Joined
- Sep 14, 2017
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hello guys
i use 0.4 and need help in when player use lever create 20 monster in area in random place
local fromPosition = {x = xxxx, y = xxxx, z = x}
local toPosition = {x = xxxxx, y = xxxx, z = x}
pos = {x = math.random(fromPosition.x, toPosition.x), y = math.random(fromPosition.y, toPosition.y), z = math.random(fromPosition.z, toPosition.z)}
but area have water ground don't make monster spawn on it just create monster in normal ground
i use 0.4 and need help in when player use lever create 20 monster in area in random place
local fromPosition = {x = xxxx, y = xxxx, z = x}
local toPosition = {x = xxxxx, y = xxxx, z = x}
pos = {x = math.random(fromPosition.x, toPosition.x), y = math.random(fromPosition.y, toPosition.y), z = math.random(fromPosition.z, toPosition.z)}
but area have water ground don't make monster spawn on it just create monster in normal ground