ralke
(҂ ͠❛ ෴ ͡❛)ᕤ
Hi! I would like to request a script for TFS 1.4 nekiro 8.6. It simply should drop an specific liquid when the selected item is used on a tile.
The registered action itemid should be "vial of oil" (id: 13068). The thing that complains me is to create the pool type, specifially 2016, 11, don't know how to do it and drop it in the specific tile I used the "vial of oil". After using the vial, the pool must be on the floor and the "vial of oil" (id:13068) should decay to "empty vial" (id: 13067).
I know this is not the most effective solution for this fluid trouble but as a patch works for me, just wondering how to send the pooltype to the floor.
PS: If sending 2016, 11 as pool type to the floor is not possible, something like Game.createItem(13069, item.type, toPosition) where id:13069 is "pool of oil" works well for me too.
Thanks in advance,
Regards!
The registered action itemid should be "vial of oil" (id: 13068). The thing that complains me is to create the pool type, specifially 2016, 11, don't know how to do it and drop it in the specific tile I used the "vial of oil". After using the vial, the pool must be on the floor and the "vial of oil" (id:13068) should decay to "empty vial" (id: 13067).
I know this is not the most effective solution for this fluid trouble but as a patch works for me, just wondering how to send the pooltype to the floor.
PS: If sending 2016, 11 as pool type to the floor is not possible, something like Game.createItem(13069, item.type, toPosition) where id:13069 is "pool of oil" works well for me too.
Thanks in advance,
Regards!