zerosmoke
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- Jul 5, 2011
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Is there any way to add into a creature's attacks an attack that would either shoot teleports at players, causing them to teleport to the temple, or a scenario in which the creature runs around targeting players and teleporting targeted players to the temple without killing them?
I've created a custom spell that creates teleports in specific locations when it is being fought, and if the player happens to walk into one, they are teleported, but if they are standing there when the teleport is created, they aren't teleported. That's why the scenario of teleporting targets seems the most likely to succeed.
Any ideas? I'd appreciate any.
Thanks!
I've created a custom spell that creates teleports in specific locations when it is being fought, and if the player happens to walk into one, they are teleported, but if they are standing there when the teleport is created, they aren't teleported. That's why the scenario of teleporting targets seems the most likely to succeed.
Any ideas? I'd appreciate any.
Thanks!