What I want is really simple:
The player kills a Grim Reaper for the first time and gets a 1 Boots of Haste and 1 Blue Robe,
and also gets a orange message:
doCreatureSay(cid, "Congratulations, you killed a Grim Reaper. You receive Boots of Haste and a Blue Robe as a reward.", TALKTYPE_ORANGE_1, cid)
if he kills more Grim Reaper, he won't get more rewards or messages, JUST for the first Grim Reaper that he kills.
And also if he kills a Serpent Spawn for the first time, he gets 50 Small Emeralds, only once of course.
doCreatureSay(cid, "You have destroyed the Serpent Spawn. Receive 50 small emeralds as a reward.", TALKTYPE_ORANGE_1, cid)
I am not really good with scripts, can someone help me?
Would be great.
Thanks
The player kills a Grim Reaper for the first time and gets a 1 Boots of Haste and 1 Blue Robe,
and also gets a orange message:
doCreatureSay(cid, "Congratulations, you killed a Grim Reaper. You receive Boots of Haste and a Blue Robe as a reward.", TALKTYPE_ORANGE_1, cid)
if he kills more Grim Reaper, he won't get more rewards or messages, JUST for the first Grim Reaper that he kills.
And also if he kills a Serpent Spawn for the first time, he gets 50 Small Emeralds, only once of course.
doCreatureSay(cid, "You have destroyed the Serpent Spawn. Receive 50 small emeralds as a reward.", TALKTYPE_ORANGE_1, cid)
I am not really good with scripts, can someone help me?
Would be great.
Thanks