nefinoo
Carnage.flv
Why does the amount of damage per crit only go up to 100?

Lua:
local combat = Combat()
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
combat:setParameter(COMBAT_PARAM_AGGRESSIVE, false)
local condition = Condition(CONDITION_ATTRIBUTES)
condition:setParameter(CONDITION_PARAM_TICKS, 5000)
condition:setParameter(CONDITION_PARAM_SPECIALSKILL_CRITICALHITAMOUNT, 250)
condition:setParameter(CONDITION_PARAM_SPECIALSKILL_CRITICALHITCHANCE, 5)
condition:setParameter(CONDITION_PARAM_BUFF_SPELL, true)
combat:addCondition(condition)
function onCastSpell(creature, variant)
if creature:getStorageValue(3587653) ~= 2 then
creature:sendTextMessage(MESSAGE_STATUS_WARNING, 'You can not cast this spell.')
return false
end
return combat:execute(creature, variant)
end
