Serp
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- Joined
- Mar 23, 2008
- Messages
- 249
- Reaction score
- 1
Hi, i changed my
criticalHitChance =
in config.lua to 100000
Im trying to make melee weapons [axe, club ect..] to 100% hit critical damage so the damage wouldn't be too random, but even tho i set it to "1000000" they still hit 50's and 70's occashionally. am i doing something wrong >.<?
criticalHitChance =
in config.lua to 100000
Im trying to make melee weapons [axe, club ect..] to 100% hit critical damage so the damage wouldn't be too random, but even tho i set it to "1000000" they still hit 50's and 70's occashionally. am i doing something wrong >.<?