Ravauvial
Member
This is the entire script as in TFS 8.54 Mystic Spirit.
changegold.lua Explained:
Now in data/actions/scripts/other/changegold.lua
so to add a new coin Scarab you need to add this:
Code 1
Code 2
You also need to change or add this to these files:
Go into data/global.lua
Near the bottom you will see this
Now after the crystal coin add this:
Now in data/actions/action.xml
find this:
and add one of these:
Last but important to make NPC's see your new Money
Now in data/items/item.xml
you search for this:
and add this:
That is it should work great.
The items you can use are:
Christmas Token = 6527 or you can change it to Ivory Coin in Item.xml
Scarab Coin = 2159
Gold Nugget = 2157
Gold Ingot = 9971
I hope this helps everyone with the Currency exchange system
changegold.lua Explained:
Now in data/actions/scripts/other/changegold.lua
Code:
function onUse(cid, item, fromPosition, itemEx, toPosition)
<!-- 100 gold to 1 platinum -->
if item.itemid == ITEM_GOLD_COIN and item.type == ITEMCOUNT_MAX then <!-- This says check gold if max 100 -->
doChangeTypeItem(item.uid, item.type - item.type) <!-- then change it to up note: 1 -->
doPlayerAddItem(cid, ITEM_PLATINUM_COIN, 1) <!-- platinum coin = 1 -->
doSendAnimatedText(fromPosition, "$$$", TEXTCOLOR_PLATINUMBLUE) <!-- print to screen in blue $$$ -->
<!-- 100 platinum to 1 crystal -->
elseif item.itemid == ITEM_PLATINUM_COIN and item.type == ITEMCOUNT_MAX then <!-- This says check platinum if max 100 -->
doChangeTypeItem(item.uid, item.type - item.type) <!-- then change it to -->
doPlayerAddItem(cid, ITEM_CRYSTAL_COIN, 1) <!-- crystal coin = 1 -->
doSendAnimatedText(fromPosition, "$$$", TEXTCOLOR_TEAL) <!-- print to screen in teal $$$ -->
<!-- Add new code 1 here -->
<!-- This changes 1 platinum to 100 gold -->
elseif item.itemid == ITEM_PLATINUM_COIN and item.type < ITEMCOUNT_MAX then <!-- This says check platinum if max 1 -->
doChangeTypeItem(item.uid, item.type - 1) <!-- then change it to down note: -1 -->
doPlayerAddItem(cid, ITEM_GOLD_COIN, ITEMCOUNT_MAX) <!-- This add 100 to player gold -->
doSendAnimatedText(fromPosition, "$$$", TEXTCOLOR_YELLOW) <!-- print to screen in yellow $$$ -->
<!-- This changes 1 crystal to 100 platinum -->
elseif item.itemid == ITEM_CRYSTAL_COIN then <!-- This says check crystal if max 1 -->
doChangeTypeItem(item.uid, item.type - 1) <!-- then change it to down note: -1 -->
doPlayerAddItem(cid, ITEM_PLATINUM_COIN, ITEMCOUNT_MAX) <!-- This add 100 to player platinum -->
doSendAnimatedText(fromPosition, "$$$", TEXTCOLOR_PLATINUMBLUE) <!-- print to screen in blue $$$ -->
<!-- Add new code 2 here -->
else
return FALSE
end
return TRUE
end
so to add a new coin Scarab you need to add this:
Code 1
Code:
elseif item.itemid == ITEM_CRYSTAL_COIN and item.type == ITEMCOUNT_MAX then
doChangeTypeItem(item.uid, item.type - item.type)
doPlayerAddItem(cid, ITEM_SCARAB_COIN, 1)
doSendAnimatedText(fromPosition, "$$$", TEXTCOLOR_GREEN)
Code 2
Code:
elseif item.itemid == ITEM_SCARAB_COIN then
doChangeTypeItem(item.uid, item.type - 1)
doPlayerAddItem(cid, ITEM_CRYSTAL_COIN, ITEMCOUNT_MAX)
doSendAnimatedText(fromPosition, "$$$", TEXTCOLOR_TEAL)
You also need to change or add this to these files:
Go into data/global.lua
Near the bottom you will see this
Code:
ITEM_GOLD_COIN = 2148
ITEM_PLATINUM_COIN = 2152
ITEM_CRYSTAL_COIN = 2160
Now after the crystal coin add this:
Code:
ITEM_SCARAB_COIN = 2159
Now in data/actions/action.xml
find this:
Code:
<!-- Change gold -->
<action itemid="2148" event="script" value="other/changegold.lua"/>
<action itemid="2152" event="script" value="other/changegold.lua"/>
<action itemid="2160" event="script" value="other/changegold.lua"/>
and add one of these:
Code:
<action itemid="2159" script="other/changegold.lua"/> <!-- Scarab Coin -->
Last but important to make NPC's see your new Money
Now in data/items/item.xml
you search for this:
Code:
<item id="2159" article="a" name="scarab coin">
<attribute key="weight" value="100"/>
</item>
and add this:
Code:
<item id="2159" article="a" name="scarab coin">
<attribute key="weight" value="100"/>
this line ---> <attribute key="worth" value="100000000" />
</item>
That is it should work great.
The items you can use are:
Christmas Token = 6527 or you can change it to Ivory Coin in Item.xml
Scarab Coin = 2159
Gold Nugget = 2157
Gold Ingot = 9971
I hope this helps everyone with the Currency exchange system