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Custom exhaustion and remove charges

Silba

is stephany, the josh wife
Joined
Aug 22, 2013
Messages
456
Solutions
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384
Hey guys.

I've got a custom rune on my server which surrounds the target with wild growth and since it is overpowered to be able to use it every 2 seconds i need to add a custom exhaust that also wont exhaust other offensive spells/runes to it so it can't be spammed and also since my server uses infinite runes i would like this rune to also have charges so i can charge alot of money per charge to encourage even less spamming of it.

Thanks and here's the current script:

Lua:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_EARTH)
setCombatParam(combat, COMBAT_PARAM_CREATEITEM, 1499)

local arr = {
{1, 1, 1},
{1, 2, 1},
{1, 1, 1}
}

local area = createCombatArea(arr)
setCombatArea(combat, area)
function onCastSpell(cid, var)
	return doCombat(cid, combat, var)
end
 
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