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Monster Custom Fun Monster

XRobin

Beginner Mapper/Spriter
Joined
Nov 13, 2008
Messages
99
Reaction score
0
Lets Start :thumbup:

Dark PowerRanger
317gvuo.png

Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dark PowerRanger" nameDescription="a dark powerranger" race="blood" experience="18500" speed="300" manacost="0">
  <health now="32500" max="32500"/>
  <look type="133" head="116" body="95" legs="50" feet="132" addons="2" corpse="6080"/>
  <targetchange interval="5000" chance="30"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="4"/>
    <flag staticattack="90"/>
    <flag runonhealth="800"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-60" max="-120"/>
    <attack name="Suddendeath" interval="1000" chance="35" range="7" min="-5" max="-380">
      <attribute key="shootEffect" value="fire"/>
    </attack>
    <attack name="energy" interval="2000" chance="25" length="8" spread="0" min="0" max="-270">
      <attribute key="areaEffect" value="energy"/>
    </attack>
  </attacks>
  <defenses armor="15" defense="20">
    <defense name="healing" interval="1000" chance="25" min="60" max="100">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="invisible" interval="5000" chance="50" duration="5000"> --each 7 sec invi duration 5 sec
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <elements>
	<element firePercent="10"/>
	<element earthPercent="8"/>
	<element energyPercent="8"/>
	<element icePercent="8"/>
	<element holyPercent="5"/>
	<element deathPercent="-6"/>
  </elements>
  <immunities>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="Never can be stop!"/>
    <voice sentence="Killing you is getting expensive!"/>
    <voice sentence="My secrets are mine alone!"/>
  </voices>
  <loot>
    <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
    <item id="2260" chance="1300"/>
    <item id="7620" chance="1200"/>
    <item id="6079" chance="1200"/>
    <item id="2188" chance="800"/>
  </loot>
</monster>

Sweet Girl :wub:
oi83ti.png

Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Sweet Girl" nameDescription="an Sweet Girl" race="blood" experience="4000" speed="260" manacost="0">
	<health now="3650" max="3650"/>
	<look type="142" head="58" body="15" legs="0" feet="0" addons="2" corpse="6080"/>
	<targetchange interval="5000" chance="30"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="4"/>
		<flag staticattack="95"/>
		<flag runonhealth="1150"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="50" attack="50"/>
		<attack name="fire" interval="1000" chance="20" range="7" target="1" min="-600" max="-1500">
			<attribute key="areaEffect" value="fireattack"/>
			<attribute key="shootEffect" value="fire"/>
		</attack>
		<attack name="manadrain" interval="1000" chance="20" target="1" range="7" radius="3" min="-500" max="-1250">
			<attribute key="areaEffect" value="teleport"/>		
			<attribute key="shootEffect" value="energyball"/>
		</attack>
		<attack name="firefield" interval="1000" chance="20" range="7" radius="30" target="2">
			<attribute key="shootEffect" value="fire"/>
		</attack>
		<attack name="fire" interval="2000" chance="15" length="8" spread="0" min="-150" max="-2500">
			<attribute key="areaEffect" value="fireattack"/>
		</attack>
	</attacks>
	<defenses armor="25" defense="25">
		<defense name="healing" interval="1000" chance="15" min="60" max="230">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="invisible" interval="2000" chance="10" duration="0">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element earthPercent="90"/>
		<element physicalPercent="-10"/>
		<element icePercent="-15"/>
		<element holyPercent="10"/>
		<element deathPercent="10"/>
	</elements>
	<immunities>
		<immunity energy="1"/>
		<immunity fire="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<summons maxSummons="1">
		<summon name="demon" interval="1000" chance="13" />
	</summons>
	<voices interval="5000" chance="10">
		<voice sentence="Nothing will remain but your scorched bones!"/>
		<voice sentence="Some like it hot!"/>
		<voice sentence="It's cooking time!"/>
		<voice sentence="Feel the heat of battle!"/>
	</voices>
	<loot>
		<item id="2148" countmax="70" chance1="100000" chancemax="0"/> 
		<item id="2148" countmax="44" chance1="100000" chancemax="0"/> 
		<item id="8840" countmax="5" chance1="100000"/> 
		<item id="9971" chance="3500"/>->
		<item id="7590" chance="13500"/>
		<item id="7591" chance="12500"/>
		<item id="7891" chance="1500"/> 
		<item id="2195" chance="800"/> 
		<item id="5904" chance="2200"/> 
		<item id="1987" chance="100000"> 
			<inside>
				<item id="7760" countmax="1" chance1="9500"/> 
				<item id="9980" chance="1300"/> 
				<item id="2167" chance="14500"/>       
				<item id="2114" chance="1100"/> 
				<item id="7410" chance="600"/> 
				<item id="9969" chance="400"/> 
				<item id="2436" chance="5000"/> 
				<item id="8902" chance="1300"/> 
			</inside>
		</item>
	</loot>
</monster>

Game Master ;)
10ggyle.png

Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="GameMaster" nameDescription="a GM" race="blood" experience="4000" speed="220" manacost="0">
  <health now="350000" max="350000"/>
  <look type="71" head="19" body="71" legs="128" feet="128" addons="1" corpse="6080"/>
  <targetchange interval="5000" chance="30"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="4"/>
    <flag staticattack="90"/>
    <flag runonhealth="800"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-60" max="-180"/>
    <attack name="physical" interval="1000" chance="35" range="7" min="-850" max="-1850">
      <attribute key="shootEffect" value="energy"/>
    </attack>
    <attack name="manadrain" interval="1000" chance="17" range="7" min="-700" max="-1600"/>
    <attack name="speed" interval="1000" chance="12" range="7" speedchange="-600" duration="4000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
    <attack name="fire" interval="2000" chance="45" range="7" radius="3" target="1" min="-1500" max="-2020">
      <attribute key="shootEffect" value="burstarrow"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="firefield" interval="1000" chance="20" range="7" radius="2" target="1">
      <attribute key="shootEffect" value="fire"/>
    </attack>
    <attack name="energy" interval="2000" chance="25" length="8" spread="0" min="-165" max="-245">
      <attribute key="areaEffect" value="energy"/>
    </attack>
    <attack name="speed" interval="6000" chance="10" range="5" speedchange="-600" duration="20000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
  </attacks>
  <defenses armor="25" defense="30">
    <defense name="healing" interval="1000" chance="25" min="60" max="100">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="invisible" interval="5000" chance="50" duration="5000"> --each 7 sec invi duration 5 sec
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <elements>
	<element firePercent="100"/>
	<element energyPercent="100"/>
	<element icePercent="100"/>
	<element earthPercent="90"/>
	<element holyPercent="-25"/>
	<element physicalPercent="-33"/>
  </elements>
  <immunities>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="1">
    <summon name="stone golem" interval="2000" chance="10" max="1"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="Learn the secret of our magic! YOUR death!"/>
    <voice sentence="Even a Noob is a better mage than you."/>
    <voice sentence="We don't like intruders!"/>
  </voices>
  <loot>
    <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
    <item id="1986" chance="400"/>
    <item id="2600" chance="10000"/>
    <item id="2124" chance="1000"/>
    <item id="2689" countmax="1" chance="11000"/>
    <item id="7368" countmax="4" chance="1200"/>
    <item id="2167" chance="3000"/>
    <item id="2114" chance="1400"/>
    <item id="2151" countmax="2" chance="1100"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="2148" countmax="50" chance1="80000" chancemax="0"/>
        <item id="2146" countmax="2" chance="1400"/>
        <item id="2178" countmax="1" chance="2500"/>
        <item id="2679" countmax="4" chance="20000"/>
        <item id="2047" chance="15000"/>
        <item id="2411" chance="5000"/>
        <item id="2792" countmax="5" chance1="6666" chancemax="0"/>
        <item id="2793" countmax="2" chance1="6666" chancemax="0"/>
        <item id="2656" chance="2000"/>
        <item id="2466" chance="588"/>
        <item id="2436" chance="1428"/>
        <item id="2123" chance="500"/>
      </inside>
    </item>
  </loot>
</monster>

Death Striker :blink:
2dlve5j.png

Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Death Striker" nameDescription="an Death Striker" race="blood" experience="580" speed="188" manacost="0">
  <health now="54000" max="54000"/>
  <look type="149" head="0" body="47" legs="105" feet="105" addons="0" corpse="6081"/>
  <targetchange interval="2000" chance="5"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="50"/>
    <flag lightlevel="0"/>
    <flag lightcolor="0"/>
    <flag targetdistance="4"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="45" attack="90"/>
    <attack name="outfit" interval="1000" chance="10" range="7" item="7172" duration="8000">
       <attribute key="areaEffect" value="blueshimmer"/>
     </attack>
    <attack name="lifedrain" interval="2000" chance="13" length="8" spread="3" min="-60" max="-1200">
      <attribute key="areaEffect" value="poff"/>
    </attack>
    <attack name="physical" interval="3000" chance="34" range="7" radius="3" target="1" min="-80" max="-1500">
      <attribute key="shootEffect" value="Suddendeath"/>
    </attack>
    <attack name="speed" interval="1000" chance="10" range="7" speedchange="-600" duration="20000">
      <attribute key="areaEffect" value="redshimmer"/>
    </attack>
  </attacks>
  <defenses armor="15" defense="20">
    <defense name="healing" interval="1000" chance="25" min="50" max="80">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
  <elements>
	<element icePercent="100"/>
	<element firePercent="50"/>
	<element earthPercent="40"/>
	<element holyPercent="26"/>
	<element energyPercent="-10"/>
	<element deathPercent="-10"/>
  </elements>
  <immunities>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="2000" chance="5">
    <voice sentence="So you think you are Strong?"/>
    <voice sentence="I hope it im not too strong for you! HeHeHe."/>
    <voice sentence="DIE!"/>
  </voices>
  <loot>
    <item id="2160" countmax="3" chance1="100000" chancemax="0"/> 
    <item id="7449" chance="2490"/> 
    <item id="2488" chance="5555"/> 
    <item id="2492" chance="1444"/> 
    <item id="2493" chance="500">
    </item>
  </loot>
</monster>

And Finnaly !!!!

Noob :w00t:
27xdnja.png

Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Noob" nameDescription="a Noob" race="blood" experience="2500" speed="220" manacost="0">
  <health now="510" max="510"/>
  <look type="134" head="78" body="88" legs="0" feet="88" addons="1" corpse="6080"/>
  <targetchange interval="5000" chance="30"/>
  <strategy attack="100" defense="0"/>
   <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="4"/>
    <flag staticattack="90"/>
    <flag runonhealth="50"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-60" max="-180"/>
    <attack name="fire" interval="1000" chance="35" range="7" min="-15" max="-26">
      <attribute key="shootEffect" value="fire"/>
    </attack>
    <attack name="energy" interval="2000" chance="25" length="8" spread="0" min="-1" max="-20">
      <attribute key="areaEffect" value="energy"/>
    </attack>
  </attacks>
  <defenses armor="15" defense="20">
    <defense name="healing" interval="1000" chance="25" min="60" max="100">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="invisible" interval="5000" chance="50" duration="5000"> --each 7 sec invi duration 5 sec
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
	<elements>
		<element deathPercent="-10"/>
	</elements>
  <immunities>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="BR?!"/>
    <voice sentence="PLEASE FREE ITEMS."/>
    <voice sentence="plx no keal me!"/>
	<voice sentence="PL?!"/>
  </voices>
  <loot>
    <item id="2148" countmax="1" chance1="100000" chancemax="0"/>
    <item id="2148" chance="400"/>
    <item id="2148" chance="400"/>
    <item id="2148" chance="400"/>
    <item id="2148" chance="100"/>
  </loot>
</monster>

Update :[
Head Cutter
35901p3.png

Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Head Cutter" nameDescription="Head Cutter" race="blood" experience="150" speed="600" manacost="490">
  <health now="50000" max="50000"/>
  <look type="257" head="20" body="30" legs="40" feet="50" corpse="7330"/>
  <targetchange interval="2000" chance="5"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="1"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="50"/>
    <flag lightlevel="0"/>
    <flag lightcolor="0"/>
    <flag targetdistance="1"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-14" max="-1000"/>
    <attack name="Suddendeath" interval="500" min="-140" max="-7000"/>
    <attack name="fire" interval="800" min="-14" max="-1000"/>
    <attack name="energy" interval="900" min="-14" max="-1000"/>
    <attack name="melee" interval="2000" min="-410" max="-1090"/>
    <attack name="fire field" interval="7500" chance="75"/>
    <attack name="great energy beam" interval="7000" chance="60" min="-600" max="-7000"/>
    <attack name="great fireball" interval="3000" chance="50" min="-300" max="-7500"/>
    <attack name="orshabaal berserk" interval="8000" chance="55"/>
    <attack name="mana drain" interval="4000" chance="30"/>    
    <attack name="poisoncondition" interval="1000" chance="100" length="0" spread="0" min="-3000" max="-6000"/>
    attribute key="areaEffect" value="greenspark"/>
    <attack name="manadrain" interval="1000" chance="7" range="7" min="-100" max="-1000"/>
   </attacks>
 <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <voices interval="2000" chance="5">
    <voice sentence="This is your end!"/>
    <voice sentence="Im just waste my time with you!"/>
    <voice sentence="Lets Play a bit!"/>
  </voices>
  <loot>
    <item id="2148" countmax="10" chance1="100000" chancemax="0"/> --Gold Coins
    <item id="2407" chance="25000"/> --bright sword
    <item id="6528" chance="1955"/> --Avanger
    <item id="7882" chance="3444"/> --Demonrage Sword
    <item id="2537" chance="5333"/> --Amazon Shield
    <item id="2506" chance="1666"/> --Dragon Scale Helmet
    <item id="2666" countmax="100" chance1="33333" chancemax="0"/> --Meat
    <item id="2000" chance="100000"> --Backpack
      <inside>
        <item id="2496" chance="2777"/> --Dragon Scale Legs
        <item id="2169" chance="2055"/> --Time Ring
        <item id="6132" chance="2055"/> --Soft Boots
        <item id="2508" countmax="1" chance1="33333" chancemax="0"/> --Native Armor
      </inside>
    </item>
  </loot>
</monster>
]


..More Coming Later..

Regards,
XRobin
 
Last edited:
You should post little pics of them :thumbup:
 
..And More..

Talaturen :D
sq7f6d.png

Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Talaturen" nameDescription="Talaturen" race="blood" experience="0" speed="600" manacost="490"> -- Dont be angry Talaturen! :)
  <health now="1" max="1"/>
  <look type="211" head="20" body="30" legs="40" feet="50" corpse="4252"/>
  <targetchange interval="2000" chance="5"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="1"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="50"/>
    <flag lightlevel="0"/>
    <flag lightcolor="0"/>
    <flag targetdistance="0"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="Ultimate Healing" interval="1000" min="-0" max="-1000"/>
   </attacks>
 <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <voices interval="2000" chance="5">
  </voices>
  <loot>
  </loot>
</monster>

Unholy Reaper :)
25kn6e0.png

Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Unholy Reaper" nameDescription="Unholy Reaper" race="blood" experience="500" speed="600" manacost="490">
  <health now="50000" max="50000"/>
  <look type="245" head="20" body="30" legs="40" feet="50" corpse="6340"/>
  <targetchange interval="2000" chance="5"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="1"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="50"/>
    <flag lightlevel="0"/>
    <flag lightcolor="0"/>
    <flag targetdistance="0"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="1000" min="-500" max="-1000"/>
    <attack name="Sudden death" interval="1000" min="-500" max="-2500"/>
    <attack name="fire" interval="1000" min="-100" max="-900"/>
    <attack name="Fire Field" interval="1000" min="-500" max="-1000"/>
  </attacks>
 <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <voices interval="2000" chance="5">
    <voice sentence="Now I Take you, your life!"/>
    <voice sentence="Die!"/>
  </voices>
  <loot>
  </loot>
</monster>

Sudden Bomber :blink: (One Man Magebomb lol)
2w7pc06.png

Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Sudden Bomber" nameDescription="Sudden Bomber" race="blood" experience="500" speed="600" manacost="490">
  <health now="50000" max="50000"/>
  <look type="145" head="88" body="88" legs="88" feet="88" corpse="2317"/>
  <targetchange interval="2000" chance="5"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="1"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="50"/>
    <flag lightlevel="0"/>
    <flag lightcolor="0"/>
    <flag targetdistance="4"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="Sudden death" interval="10" min="-500" max="-2500"/>
   </attacks>
 <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <voices interval="2000" chance="5">
    <voice sentence="Take That,Noob!"/>
    <voice sentence="Feel the power of my runes!"/>
  </voices>
  <loot>
  </loot>
</monster>

And.. Ot Freak :p
2qispd5.png

Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="OT Freak" nameDescription="Ot Freak" race="blood" experience="4000" speed="600" manacost="490">
  <health now="2500" max="2500"/>
  <look type="100" head="20" body="30" legs="40" feet="50" corpse="3028"/>
  <targetchange interval="2000" chance="5"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="1"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="50"/>
    <flag lightlevel="0"/>
    <flag lightcolor="0"/>
    <flag targetdistance="0"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="200" min="-14" max="-1000"/>
    <attack name="Suddendeath" interval="10" min="-140" max="-7000"/>
    <attack name="fire" interval="800" min="-14" max="-1000"/>
    <attack name="energy" interval="900" min="-14" max="-1000"/>
    <attack name="melee" interval="200" min="-410" max="-1090"/>
    <attack name="fire field" interval="7500" chance="75"/>
    <attack name="great energy beam" interval="700" chance="60" min="-600" max="-7000"/>
    <attack name="great fireball" interval="300" chance="50" min="-300" max="-7500"/>
   </attacks>
 <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <voices interval="2000" chance="5">
    <voice sentence="Im Playing Ots for 29 years!"/>
    <voice sentence="Im just waste my time with you!"/>
  </voices>
  <loot>
    <item id="2160" countmax="10" chance1="100000" chancemax="0"/> --Crystal Coins
    <item id="2475" chance="25000"/> --Warrior Helmet
    <item id="2497" chance="1955"/> --Crusader Helmet
    <item id="2503" chance="3444"/> --Dwarven Armor
    <item id="8923" chance="5333"/> --Ranger legs
    <item id="2506" chance="1666"/> --Dragon Scale Helmet
    <item id="2666" countmax="100" chance1="33333" chancemax="0"/> --Meat
    <item id="2000" chance="100000"> --Backpack
      <inside>
        <item id="2496" chance="2777"/> --Dragon Scale Legs
        <item id="2169" chance="2055"/> --Time Ring
        <item id="6132" chance="2055"/> --Soft Boots
      </inside>
    </item>
  </loot>
</monster>

..More Coming Later..

Regards,
XRobin ;)
 
..More..

Batman
Arthei.gif

Loot :
Stone_Skin_Amulet.gif
Gold_Coin.gif
Boots_of_Haste.gif

Attacks: Melee ~ Lifedrain

Needed Level Without eq : 40 + Damage: Melee~50-120 lifedrain~155-305
Needed Level With Eq : 30+ ;) Damage: Melee~20-80 Lifedrain~20-255

Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Batman" nameDescription="a Batman" race="blood" experience="2500" speed="210" manacost="250">
  <health now="2000" max="2000"/>
  <look type="287" head="20" body="30" legs="40" feet="50" corpse="8937"/>
  <targetchange interval="2000" chance="20"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="0"/>
    <flag illusionable="0"/>
    <flag convinceable="1"/>
    <flag pushable="1"/>
    <flag canpushitems="0"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="20"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="15" attack="30"/>		
    <attack name="lifedrain" interval="1000" chance="20" range="1" min="-155" max="-305"/>
  </attacks>
  <defenses armor="1" defense="2"/>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="BATS Attack"/>
  </voices>
  <loot>
    <item id="2148" countmax="10" chance1="50000" chancemax="0"/> -- Gold Coins
    <item id="2195" countmax="3" chance1="80000" chancemax="0"/> -- Boots Of haste
    <item id="2197" countmax="2" chance1="70000" chancemax="0"/> -- StoneSkin Amulet
  </loot>
</monster>

Wall Crusher :p
Thornback_Tortoise.gif

Loot:
Dragon_Hammer.gif
Platinum_Coin.gif
Fish_Tail.gif
Knight_Armor.gif

Attacks: Melee

Needed Level Without Eq : 50 + Damage : Melee~ 110-250
Needed Level With Eq : 35 + Damage : Melee~ 60-160
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Wall Crusher" nameDescription="a wall crusher" race="blood" experience="3500" speed="200" manacost="490">
  <health now="3000" max="3000"/>
  <look type="198" head="0" body="0" legs="0" feet="0" corpse="6073"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="1"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag staticattack="90"/>
    <flag targetdistance="1"/>
    <flag runonhealth="0"/>
  </flags>
<attacks>
    <attack name="melee" interval="2000" min="-0" max="-250"/>
</attacks>
  <defenses armor="18" defense="18"/>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <loot>
    <item id="2152" countmax="3" chance1="100000" chancemax="0"/>
    <item id="2434" countmax="1" chance1="100000" chancemax="0"/>
    <item id="5951" countmax="1" chance1="14000" chancemax="0"/>
    <item id="2476" countmax="1" chance1="10000" chancemax="0"/>
  </loot>
</monster>

..More Coming.. :):)
 
Last edited:
hehe thanks, tell us when u realease ur server with all those pro monsters
 
Nice work! You should do one with the evul turtle looktype.
look type="303" Correct me if I'm wrong.
 
I'll tell you so, nothing interesting can anyone do such monsters ... What else did you like the look of the monster himself!
 
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