XRobin
Beginner Mapper/Spriter
- Joined
- Nov 13, 2008
- Messages
- 99
- Reaction score
- 0
Lets Start :thumbup:
Dark PowerRanger
Sweet Girl :wub:
Game Master
Death Striker :blink:
And Finnaly !!!!
Noob :w00t:
Update :[
Head Cutter
]
..More Coming Later..
Regards,
XRobin
Dark PowerRanger
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dark PowerRanger" nameDescription="a dark powerranger" race="blood" experience="18500" speed="300" manacost="0">
<health now="32500" max="32500"/>
<look type="133" head="116" body="95" legs="50" feet="132" addons="2" corpse="6080"/>
<targetchange interval="5000" chance="30"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="90"/>
<flag runonhealth="800"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-60" max="-120"/>
<attack name="Suddendeath" interval="1000" chance="35" range="7" min="-5" max="-380">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="energy" interval="2000" chance="25" length="8" spread="0" min="0" max="-270">
<attribute key="areaEffect" value="energy"/>
</attack>
</attacks>
<defenses armor="15" defense="20">
<defense name="healing" interval="1000" chance="25" min="60" max="100">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="5000" chance="50" duration="5000"> --each 7 sec invi duration 5 sec
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element firePercent="10"/>
<element earthPercent="8"/>
<element energyPercent="8"/>
<element icePercent="8"/>
<element holyPercent="5"/>
<element deathPercent="-6"/>
</elements>
<immunities>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Never can be stop!"/>
<voice sentence="Killing you is getting expensive!"/>
<voice sentence="My secrets are mine alone!"/>
</voices>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2260" chance="1300"/>
<item id="7620" chance="1200"/>
<item id="6079" chance="1200"/>
<item id="2188" chance="800"/>
</loot>
</monster>
Sweet Girl :wub:
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Sweet Girl" nameDescription="an Sweet Girl" race="blood" experience="4000" speed="260" manacost="0">
<health now="3650" max="3650"/>
<look type="142" head="58" body="15" legs="0" feet="0" addons="2" corpse="6080"/>
<targetchange interval="5000" chance="30"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="95"/>
<flag runonhealth="1150"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="50"/>
<attack name="fire" interval="1000" chance="20" range="7" target="1" min="-600" max="-1500">
<attribute key="areaEffect" value="fireattack"/>
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="manadrain" interval="1000" chance="20" target="1" range="7" radius="3" min="-500" max="-1250">
<attribute key="areaEffect" value="teleport"/>
<attribute key="shootEffect" value="energyball"/>
</attack>
<attack name="firefield" interval="1000" chance="20" range="7" radius="30" target="2">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="fire" interval="2000" chance="15" length="8" spread="0" min="-150" max="-2500">
<attribute key="areaEffect" value="fireattack"/>
</attack>
</attacks>
<defenses armor="25" defense="25">
<defense name="healing" interval="1000" chance="15" min="60" max="230">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="2000" chance="10" duration="0">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element earthPercent="90"/>
<element physicalPercent="-10"/>
<element icePercent="-15"/>
<element holyPercent="10"/>
<element deathPercent="10"/>
</elements>
<immunities>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="1">
<summon name="demon" interval="1000" chance="13" />
</summons>
<voices interval="5000" chance="10">
<voice sentence="Nothing will remain but your scorched bones!"/>
<voice sentence="Some like it hot!"/>
<voice sentence="It's cooking time!"/>
<voice sentence="Feel the heat of battle!"/>
</voices>
<loot>
<item id="2148" countmax="70" chance1="100000" chancemax="0"/>
<item id="2148" countmax="44" chance1="100000" chancemax="0"/>
<item id="8840" countmax="5" chance1="100000"/>
<item id="9971" chance="3500"/>->
<item id="7590" chance="13500"/>
<item id="7591" chance="12500"/>
<item id="7891" chance="1500"/>
<item id="2195" chance="800"/>
<item id="5904" chance="2200"/>
<item id="1987" chance="100000">
<inside>
<item id="7760" countmax="1" chance1="9500"/>
<item id="9980" chance="1300"/>
<item id="2167" chance="14500"/>
<item id="2114" chance="1100"/>
<item id="7410" chance="600"/>
<item id="9969" chance="400"/>
<item id="2436" chance="5000"/>
<item id="8902" chance="1300"/>
</inside>
</item>
</loot>
</monster>
Game Master
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="GameMaster" nameDescription="a GM" race="blood" experience="4000" speed="220" manacost="0">
<health now="350000" max="350000"/>
<look type="71" head="19" body="71" legs="128" feet="128" addons="1" corpse="6080"/>
<targetchange interval="5000" chance="30"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="90"/>
<flag runonhealth="800"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-60" max="-180"/>
<attack name="physical" interval="1000" chance="35" range="7" min="-850" max="-1850">
<attribute key="shootEffect" value="energy"/>
</attack>
<attack name="manadrain" interval="1000" chance="17" range="7" min="-700" max="-1600"/>
<attack name="speed" interval="1000" chance="12" range="7" speedchange="-600" duration="4000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="fire" interval="2000" chance="45" range="7" radius="3" target="1" min="-1500" max="-2020">
<attribute key="shootEffect" value="burstarrow"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="firefield" interval="1000" chance="20" range="7" radius="2" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="energy" interval="2000" chance="25" length="8" spread="0" min="-165" max="-245">
<attribute key="areaEffect" value="energy"/>
</attack>
<attack name="speed" interval="6000" chance="10" range="5" speedchange="-600" duration="20000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
</attacks>
<defenses armor="25" defense="30">
<defense name="healing" interval="1000" chance="25" min="60" max="100">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="5000" chance="50" duration="5000"> --each 7 sec invi duration 5 sec
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element firePercent="100"/>
<element energyPercent="100"/>
<element icePercent="100"/>
<element earthPercent="90"/>
<element holyPercent="-25"/>
<element physicalPercent="-33"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="1">
<summon name="stone golem" interval="2000" chance="10" max="1"/>
</summons>
<voices interval="5000" chance="10">
<voice sentence="Learn the secret of our magic! YOUR death!"/>
<voice sentence="Even a Noob is a better mage than you."/>
<voice sentence="We don't like intruders!"/>
</voices>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="1986" chance="400"/>
<item id="2600" chance="10000"/>
<item id="2124" chance="1000"/>
<item id="2689" countmax="1" chance="11000"/>
<item id="7368" countmax="4" chance="1200"/>
<item id="2167" chance="3000"/>
<item id="2114" chance="1400"/>
<item id="2151" countmax="2" chance="1100"/>
<item id="1987" chance="100000">
<inside>
<item id="2148" countmax="50" chance1="80000" chancemax="0"/>
<item id="2146" countmax="2" chance="1400"/>
<item id="2178" countmax="1" chance="2500"/>
<item id="2679" countmax="4" chance="20000"/>
<item id="2047" chance="15000"/>
<item id="2411" chance="5000"/>
<item id="2792" countmax="5" chance1="6666" chancemax="0"/>
<item id="2793" countmax="2" chance1="6666" chancemax="0"/>
<item id="2656" chance="2000"/>
<item id="2466" chance="588"/>
<item id="2436" chance="1428"/>
<item id="2123" chance="500"/>
</inside>
</item>
</loot>
</monster>
Death Striker :blink:
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Death Striker" nameDescription="an Death Striker" race="blood" experience="580" speed="188" manacost="0">
<health now="54000" max="54000"/>
<look type="149" head="0" body="47" legs="105" feet="105" addons="0" corpse="6081"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="4"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="45" attack="90"/>
<attack name="outfit" interval="1000" chance="10" range="7" item="7172" duration="8000">
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
<attack name="lifedrain" interval="2000" chance="13" length="8" spread="3" min="-60" max="-1200">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="physical" interval="3000" chance="34" range="7" radius="3" target="1" min="-80" max="-1500">
<attribute key="shootEffect" value="Suddendeath"/>
</attack>
<attack name="speed" interval="1000" chance="10" range="7" speedchange="-600" duration="20000">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
</attacks>
<defenses armor="15" defense="20">
<defense name="healing" interval="1000" chance="25" min="50" max="80">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element icePercent="100"/>
<element firePercent="50"/>
<element earthPercent="40"/>
<element holyPercent="26"/>
<element energyPercent="-10"/>
<element deathPercent="-10"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="So you think you are Strong?"/>
<voice sentence="I hope it im not too strong for you! HeHeHe."/>
<voice sentence="DIE!"/>
</voices>
<loot>
<item id="2160" countmax="3" chance1="100000" chancemax="0"/>
<item id="7449" chance="2490"/>
<item id="2488" chance="5555"/>
<item id="2492" chance="1444"/>
<item id="2493" chance="500">
</item>
</loot>
</monster>
And Finnaly !!!!
Noob :w00t:
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Noob" nameDescription="a Noob" race="blood" experience="2500" speed="220" manacost="0">
<health now="510" max="510"/>
<look type="134" head="78" body="88" legs="0" feet="88" addons="1" corpse="6080"/>
<targetchange interval="5000" chance="30"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="90"/>
<flag runonhealth="50"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-60" max="-180"/>
<attack name="fire" interval="1000" chance="35" range="7" min="-15" max="-26">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="energy" interval="2000" chance="25" length="8" spread="0" min="-1" max="-20">
<attribute key="areaEffect" value="energy"/>
</attack>
</attacks>
<defenses armor="15" defense="20">
<defense name="healing" interval="1000" chance="25" min="60" max="100">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="5000" chance="50" duration="5000"> --each 7 sec invi duration 5 sec
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element deathPercent="-10"/>
</elements>
<immunities>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="BR?!"/>
<voice sentence="PLEASE FREE ITEMS."/>
<voice sentence="plx no keal me!"/>
<voice sentence="PL?!"/>
</voices>
<loot>
<item id="2148" countmax="1" chance1="100000" chancemax="0"/>
<item id="2148" chance="400"/>
<item id="2148" chance="400"/>
<item id="2148" chance="400"/>
<item id="2148" chance="100"/>
</loot>
</monster>
Update :[
Head Cutter
Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Head Cutter" nameDescription="Head Cutter" race="blood" experience="150" speed="600" manacost="490">
<health now="50000" max="50000"/>
<look type="257" head="20" body="30" legs="40" feet="50" corpse="7330"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-14" max="-1000"/>
<attack name="Suddendeath" interval="500" min="-140" max="-7000"/>
<attack name="fire" interval="800" min="-14" max="-1000"/>
<attack name="energy" interval="900" min="-14" max="-1000"/>
<attack name="melee" interval="2000" min="-410" max="-1090"/>
<attack name="fire field" interval="7500" chance="75"/>
<attack name="great energy beam" interval="7000" chance="60" min="-600" max="-7000"/>
<attack name="great fireball" interval="3000" chance="50" min="-300" max="-7500"/>
<attack name="orshabaal berserk" interval="8000" chance="55"/>
<attack name="mana drain" interval="4000" chance="30"/>
<attack name="poisoncondition" interval="1000" chance="100" length="0" spread="0" min="-3000" max="-6000"/>
attribute key="areaEffect" value="greenspark"/>
<attack name="manadrain" interval="1000" chance="7" range="7" min="-100" max="-1000"/>
</attacks>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="This is your end!"/>
<voice sentence="Im just waste my time with you!"/>
<voice sentence="Lets Play a bit!"/>
</voices>
<loot>
<item id="2148" countmax="10" chance1="100000" chancemax="0"/> --Gold Coins
<item id="2407" chance="25000"/> --bright sword
<item id="6528" chance="1955"/> --Avanger
<item id="7882" chance="3444"/> --Demonrage Sword
<item id="2537" chance="5333"/> --Amazon Shield
<item id="2506" chance="1666"/> --Dragon Scale Helmet
<item id="2666" countmax="100" chance1="33333" chancemax="0"/> --Meat
<item id="2000" chance="100000"> --Backpack
<inside>
<item id="2496" chance="2777"/> --Dragon Scale Legs
<item id="2169" chance="2055"/> --Time Ring
<item id="6132" chance="2055"/> --Soft Boots
<item id="2508" countmax="1" chance1="33333" chancemax="0"/> --Native Armor
</inside>
</item>
</loot>
</monster>
..More Coming Later..
Regards,
XRobin
Last edited: