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Monster Custom Monster Part 3.

POKEALEXIS

New Member
Joined
Feb 22, 2009
Messages
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Hello, this is my new custom monsters, Sorry no have pictures.

Santa Claus

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Santa Claus" nameDescription="Santa Claus" race="blood" experience="30000" speed="460" manacost="0">
	<health now="100000" max="100000"/>
	<look type="130" head="0" body="94" legs="94" feet="94" addons="3" corpse="3128"/>
	<targetchange interval="10000" chance="20"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag staticattack="98"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
	<attack name="melee" interval="2000" min="-500" max="-800"/>
	<attack name="energy" interval="3000" chance="35" range="7" radius="7" target="1" min="-400" max="-600">
		<attribute key="shootEffect" value="energy"/>
		<attribute key="areaEffect" value="energy"/>
	</attack>
	<attack name="manadrain" interval="2000" chance="25" range="7" min="-500" max="-800">
		<attribute key="areaEffect" value="blueshimmer"/>
	</attack>
	<attack name="fire" interval="3000" chance="35" range="7" radius="7" target="1" min="-200" max="-400">
		<attribute key="shootEffect" value="fire"/>
		<attribute key="areaEffect" value="firearea"/>
	</attack>
	<attack name="firefield" interval="3000" chance="30" range="7" radius="6" target="0">
		<attribute key="shootEffect" value="fire"/>
	</attack>
	<attack name="melee" interval="2000" chance="40" range="4" radius="5" target="0" min="-400" max="-500">
		<attribute key="areaEffect" value="poison"/>
	</attack>
	<attack name="energy" interval="3000" chance="30" length="7" spread="0" min="-300" max="-1000">
		<attribute key="areaEffect" value="groundshaker"/>
	</attack>
	<attack name="physical" interval="3000" chance="20" range="4" radius="5" target="0" min="-400" max="-700">
		<attribute key="areaEffect" value="greenspark"/>
	</attack>
	<attack name="physical" interval="2000" chance="25" range="7" min="-300" max="-600">
		<attribute key="shootEffect" value="smallstone"/>
		<attribute key="areaEffect" value="stun"/>
	</attack>
	<attack name="speed" interval="5000" chance="25" range="1" target="1" speedchange="-600" duration="3000">
		<attribute key="areaEffect" value="sleep"/>
	</attack>
	</attacks>
	<defenses armor="55" defense="65">
		<defense name="healing" interval="2000" chance="35" min="300" max="800">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
		
	</defenses>
	<immunities>
		<immunity physical="0"/>
		<immunity energy="1"/>
		<immunity fire="1"/>
		<immunity poison="1"/>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity outfit="1"/>
		<immunity drunk="1"/>
		<immunity invisible="1"/>
	</immunities>
	<summons maxSummons="2">
		<summon name="Frost Dragon" interval="2000" chance="50"/>
	</summons>
	<summons maxSummons="2">
		<summon name="Frost Dragon" interval="1500" chance="50"/>
        </summons>
	<summons maxSummons="2">
		<summon name="Frost Dragon" interval="1500" chance="50"/>
	</summons>
	<voices interval="5000" chance="30">
		<voice sentence="JO JO JO, MUERAN TODOS" yell="1"/>
		<voice sentence="MI REGALO ES LA MUERTE" yell="1"/>
	</voices>
	<loot>
		<item id="2148" chance="100000" countmax="100" /> <!-- Gold Coin -->
		<item id="2148" chance="50000" countmax="90" /> <!-- Gold Coin -->
		<item id="2143" chance="10000" countmax="5" /> <!-- White Pearl -->
		<item id="7342" chance="100000" > <!-- Bag -->
			<inside>
				<item id="2641" chance="7000" /> <!-- Traper Boots -->
				<item id="2407" chance="20000" /> <!-- Bright -->
				<item id="2393" chance="60000" /> <!-- Giant Sword -->
				<item id="2195" chance="16033" /> <!-- Boots of Haste -->
				
			</inside>
		</item>
	</loot>
</monster>


Tauren

Code:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Tauren" tp="1" nameDescription="Tauren" race="blood" experience="355" speed="280" manacost="0">
    <health now="555" max="555"/>
  <look type="264" head="82" body="79" legs="94" feet="79" corpse="6081"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="90"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="4"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
    <attack name="melee" interval="2000" min="-30" max="-70"/>

    <attack name="physical" interval="2000" chance="34" range="7" radius="1" target="1" min="-30" max="-80">
      <attribute key="shootEffect" value="snowball"/>
    </attack>

    <attack name="energy" interval="3000" chance="20" range="7" min="-35" max="-70">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="energy"/>
    </attack>

    </attacks>
  <defenses armor="10" defense="10">
    <defense name="healing" interval="1000" chance="25" min="50" max="80">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
    <elements>
  <element physicalPercent="-20"/>
	<element icePercent="50"/>
	<element holyPerent="10"/>
	<element energyPercent="20"/>
	<element deathPercent="-5"/>
  </elements>
  <immunities>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>

	<summons maxSummons="1">
		<summon name="War Wolf" interval="2000" chance="40"/> 
	</summons>

    <voices interval="2000" chance="5">
      <voice sentence="To me, creatures of the wild!"/>
      <voice sentence="My instincts tell me about your cowardice."/>
    </voices>

    <loot>
      <item id="2148" countmax="14" chance1="33333" chancemax="0"/>
      <item id="2686" countmax="2" chance1="10000" chancemax="0"/>
      <item id="2464" chance="3333"/>
      <item id="2401" chance="10000"/>
      <item id="2671" countmax="3" chance1="2500" chancemax="0"/>
      <item id="7343" chance="3333"/>
      <item id="7463" chance="1033"/>
      <item id="3965" chance="533"/>
      <item id="7457" chance="733"/>
      <item id="7379" chance="633"/>
      <item id="7464" chance="200"/>
    </loot>
  </monster>


Hunter Statue

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Hunter Statue" nameDescription="a Hunter Statue" race="blood" experience="500" speed="-500" manacost="0">
  <health now="30000" max="30000"/>
  <look typeex="3739" />
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="0"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="300" skill="30" attack="40" poison="800"/>
    <attack name="lifedrain" interval="400" chance="20" range="1" min="-100" max="-800">
      <attribute key="areaEffect" value="redspark"/>
    </attack>
    <attack name="poison" interval="500" chance="50" range="7" min="-35" max="-600">
      <attribute key="shootEffect" value="poison"/>
      <attribute key="areaEffect" value="poison"/>
    </attack>
     </attacks>
  <defenses armor="20" defense="20">
    <defense name="healing" interval="1000" chance="25" min="42" max="3000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="outfit" interval="1" chance="50" item="3739" duration="7000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
    <defense name="outfit" interval="1" chance="50" item="3740" duration="7000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
    <defense name="outfit" interval="1" chance="50" item="3741" duration="7000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
    <defense name="outfit" interval="1" chance="50" item="3742" duration="7000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
  </defenses>
  <elements>
	<element earthPercent="100"/>
	<element energyPercent="20"/>
	<element icePercent="10"/>
	<element deathPercent="10"/>
	<element physicalPercent="-15"/>
	<element firePercent="-5"/>
	<element holyPercent="-5"/>
  </elements>
  <immunities>
    <immunity invisible="1"/>
  </immunities>
  <loot>
    <item id="2186" chance="110"/>
    <item id="2148" countmax="40" chance1="100000" chancemax="0"/>
    <item id="2032" chance="10000"/>
    <item id="2804" countmax="2" chance1="20000" chancemax="0"/>
    <item id="2182" chance="1333"/>
    <item id="2406" chance="15000"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="2412" chance="10000"/>
        <item id="2483" chance="10000"/>
        <item id="2796" countmax="1" chance="1500"/>
        <item id="2229" countmax="3" chance1="20000" chancemax="0"/>
        <item id="2747" chance="20000"/>
        <item id="2436" chance="833"/>
        <item id="2663" chance="909"/>
        <item id="2195" chance="666"/>
        <item id="2423" chance="5000"/>
      </inside>
    </item>
  </loot>
</monster>

Thank You ( Sorry for my bad english)
 
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