• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Customia a Custom server under development

Some in-game screens, note that all places aren't finished yet so there might be un-mapped stuff.

Demons deep in Mount Vern
2w6be4i.png


Entrance to city
15zi33c.png


Wyverns on Mount Vern
2nlr4ed.png


Dragon Lords in Mount Vern
2elcfg6.png


A little house in the city (I did not make that house, I think it was Deco or Zeze who did @otland)
2m2w9oo.png
 
UH's are now fixed for the knights, the old times healing is back. We also added some effects.
x5qqsx.png
 
I've made some 2 new custom spells aswell. Kind of stole the idea from WoW but what ever :p
 
Current minimap:
ng9c9x.png


Some in-game screens will come within some days
 
@Satisfying my own curiousity:
Just how custom is it? It looks like you're using Tibian monsters. I didn't see any custom sprites (or, I missed them). You haven't mentioned changing the "vocations" at all. You haven't stated any features that aren't present in Tibia or most random OTs you can hop on. You have your own map and your own quests, but so what? Plenty of OTs have that. What makes it "custom" and not just "not an exact copy of real tibia with increased rates"?

No, I'm not using any custom sprites.
I'd like to use YATC though, but I don't got enough knowledge for it.
What would get added to YATC would be; extra bars for the professions such as; mining, smith, summoning. And some more equipment slots.

Anyway, what WILL be added is;

  • Map
    Custom map with A LOT of hidden areas which can be accessed either trough quests or a lot of walking though narrow caves and such.
  • Spells
    Spells will be balanced but still powerful for each vocation.
    Mages will be able to obtain a spell which summons a dummy that gets all nearby creatures to change focus from you to itself.
    This spell will give you the extra seconds to heal and get some distance from the dangerous creatures.
    The dummy has 3 ranks, the main difference between the ranks is the health of the dummy.
    There will be a lot more spells but I'd rather not spoil it.

  • Quests
    Most of the quests on Customia will not be the usual "kill and grab"ones, but here you need to think, gather leads and most of the times go in teams were multiple vocations are needed to complete the quest.There will be some "kill and grab" ones though, but those are mostly for the starting equipment.
  • Vocations
    The current 4 vocations will be changed, the names will remain the same but their stats, abilities and such will be custom.
  • Items
    There will be custom items, vocation based ones.All those new potions will become buff potions or what it's called.
    UH's will be the healing source for the knights and paladins again.
  • Professions
    All vocations will be able to take on ONE profession.
    All professions are depending on another on in some way, meaning; you will not be able to create the things you want without getting the material from another player.
    This because we want a market, so people don't just go get everything themselves.
  • Arena
    Customia will also have an arena where you fight and gain tokens for your victories. These tokens can then be traded in for unique items which aren't obtainable in any other way.
  • Auctioneer
    Another feature we are thinking about is an online action house.
    You will be able to sell,buy or trade your items with other people on the website.
    If we would go with YATC I guess this could be implemented in-game. But I guess it's pretty complex and we don't really have enough knowledge for something like that.

Well thats what we want to accomplish.
 
To keep the thread alive:
16hor2d.png

(part of a really long quest by Bixit)
 
No, I'm not using any custom sprites.
I'd like to use YATC though, but I don't got enough knowledge for it.
What would get added to YATC would be; extra bars for the professions such as; mining, smith, summoning. And some more equipment slots.

Anyway, what WILL be added is;

  • Map
    Custom map with A LOT of hidden areas which can be accessed either trough quests or a lot of walking though narrow caves and such.
  • Spells
    Spells will be balanced but still powerful for each vocation.
    Mages will be able to obtain a spell which summons a dummy that gets all nearby creatures to change focus from you to itself.
    This spell will give you the extra seconds to heal and get some distance from the dangerous creatures.
    The dummy has 3 ranks, the main difference between the ranks is the health of the dummy.
    There will be a lot more spells but I'd rather not spoil it.

  • Quests
    Most of the quests on Customia will not be the usual "kill and grab"ones, but here you need to think, gather leads and most of the times go in teams were multiple vocations are needed to complete the quest.There will be some "kill and grab" ones though, but those are mostly for the starting equipment.
  • Vocations
    The current 4 vocations will be changed, the names will remain the same but their stats, abilities and such will be custom.
  • Items
    There will be custom items, vocation based ones.All those new potions will become buff potions or what it's called.
    UH's will be the healing source for the knights and paladins again.
  • Professions
    All vocations will be able to take on ONE profession.
    All professions are depending on another on in some way, meaning; you will not be able to create the things you want without getting the material from another player.
    This because we want a market, so people don't just go get everything themselves.
  • Arena
    Customia will also have an arena where you fight and gain tokens for your victories. These tokens can then be traded in for unique items which aren't obtainable in any other way.
  • Auctioneer
    Another feature we are thinking about is an online action house.
    You will be able to sell,buy or trade your items with other people on the website.
    If we would go with YATC I guess this could be implemented in-game. But I guess it's pretty complex and we don't really have enough knowledge for something like that.

Well thats what we want to accomplish.
Looks promissing ;) I like to see it up!


To keep the thread alive:
16hor2d.png

(part of a really long quest by Bixit)
This looks a bit wierd. 2 behemots and 2 demons in this cave. :P there should be any other spawns.
 
Back
Top