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Monster Dead Gravedigger & Dead Reaper

orzeleagle

Member
Joined
Dec 21, 2009
Messages
183
Reaction score
7
Location
Poland
hello everybody!
look at my own monsters:

Dead Gravedigger:

Code:
<?xml version="1.0" encoding="UTF-8"?>

<monster name="Dead Gravedigger" nameDescription="a dead gravedigger" tp="1" race="blood" experience="75000" speed="200" manacost="0">

<health now="50000" max="50000"/>
<look type="323" corpse="9107"/>
<targetchange interval="2000" chance="50"/>

<strategy attack="100" defense="0"/>

  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>

<attacks>
<attack name="Sudden Death" interval="4000" chance="100" min="-350" max="-700"/>
<attack name="Great Fireball" interval="3000" chance="100" min="-200" max="-400"/>
</attacks>

<defenses armor="40" defense="50">
<defense name="Ultimate Healing" interval="5000" chance="70" min="500" max="1200"/>
</defenses>

<immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="0"/>
      <immunity poison="1"/>
      <immunity lifedrain="1"/>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
      <immunity death="1"/> 
      <immunity earth="0"/>
</immunities>

<summons maxSummons="3">
	<summon name="Dead Reaper" interval="5000" chance="100" max="3"/>
</summons>

<voices interval="8000" chance="60">
<voice sentence="Right away you will die!"/>    
<voice sentence="I will take you to the grave"/>  
<voice sentence="My servants are already going to you..."/> 
<voice sentence="Die! immediately"/>
</voices>

<loot>
<item id="2160" countmax="5" chance1="100000" chancemax="0"/> 		<!-- Crystal Coins -->
<item id="3976" countmax="15" chance1="10000" chancemax="0"/>		<!-- Worms -->
<item id="7884" chance="3000"/>						<!-- Terra Mantle -->

<item id="1987" chance="100000">
        <inside>

<item id="2672" countmax="10" chance1="13500" chancemax="0"/>		<!-- Dragon Ham -->
<item id="2550" chance="50000"/>					<!-- Scythe -->
<item id="5741" chance="4000"/>						<!-- Skull Helmet -->

        </inside>
</item>
    </loot>
  </monster>

AND

Dead Reaper:
Code:
<?xml version="1.0" encoding="UTF-8"?>

<monster name="Dead Reaper" nameDescription="a dead reaper" race="undead" experience="4500" speed="400" manacost="0">

  <health now="3500" max="3500"/>
  <look type="300" corpse="8955"/>
  <targetchange interval="5000" chance="10"/>
  <strategy attack="100" defense="0"/>
 
 <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>

  <attacks>
  	<attack name="melee" interval="2000" skill="80" attack="100"/>
	<attack name="death" interval="1000" chance="9" range="7" min="0" max="-150">
	  <attribute key="shootEffect" value="suddendeath"/>
	  <attribute key="areaEffect" value="mortarea"/>
	</attack>
	<attack name="lifedrain" interval="1000" chance="9" length="7" spread="0" min="0" max="-200">
	  <attribute key="areaEffect" value="poff"/>
	</attack>
  </attacks>

  <defenses armor="50" defense="50">
    <defense name="healing" interval="1000" chance="25" min="100" max="195">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>

<immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="1"/>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
      <immunity death="1"/> 
      <immunity earth="0"/>
</immunities>

  <voices interval="5000" chance="10">
    <voice sentence="You aren't having a chance with us"/>
    <voice sentence="We will help our Master"/>
  </voices>
</monster>

data/monster/monsters.xml:

Code:
<monster name="Dead Gravedigger" file="*****/dead gravedigger.xml"/>
<monster name="Dead Reaper" file="*****/dead reaper.xml"/>

SS:
monsterb.jpg


REP++
 
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