EnzzoCaaue
go ahead
Someone can help-me with this script?
in data/monster/gaz'haragoth.lua
in data/monsters/script/gaz'haragoth.lua
in data/monster/gaz'haragoth.lua
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Gaz'haragoth" nameDescription="a gaz'haragoth" race="undead" experience="1000000" speed="400" manacost="0" script="gaz'haragoth.lua">
<health now="350000" max="350000"/>
<look type="591" head="0" body="94" legs="79" feet="79" corpse="22562"/>
<targetchange interval="10000" chance="20"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag staticattack="98"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-5000"/>
<attack name="ice" interval="3000" chance="35" range="7" radius="7" target="1" min="-900" max="-1100">
<attribute key="shootEffect" value="ice"/>
<attribute key="areaEffect" value="icearea"/>
</attack>
<attack name="melee" interval="1800" chance="40" range="7" radius="5" target="0" min="0" max="-1000">
<attribute key="areaEffect" value="blackspark"/>
</attack>
<attack name="fire" interval="3000" chance="30" length="8" spread="0" min="-4000" max="-6000">
<attribute key="areaEffect" value="fire"/>
</attack>
<attack name="physical" interval="2500" chance="20" range="7" radius="5" target="0" min="-200" max="-480">
<attribute key="areaEffect" value="greenshimmer"/>
</attack>
</attacks>
<defenses armor="55" defense="65">
<defense name="healing" interval="3000" chance="35" min="2500" max="3500">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="4000" chance="80" speedchange="500" duration="6000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element firePercent="50"/>
<element earthPercent="50"/>
<element energyPercent="50"/>
<element deathPercent="50"/>
<element physicalPercent="50"/>
<element holyPercent="50"/>
<element icePercent="50"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="3">
<summon name="Minion of Gaz'haragoth" interval="4000" chance="33"/>
</summons>
<summons maxSummons="3">
<summon name="Nightmare of Gaz'haragoth" interval="4000" chance="33"/>
</summons>
<voices interval="5000" chance="30">
<voice sentence="Gaz'haragoth begins to channel DEATH AND DOOM into the area! RUN!"/>
<voice sentence="Minions! Follow my call!" yell="1"/>
<voice sentence="I've beaten tougher demons then you even know" yell="1"/>
<voice sentence="You puny humans will be my snacks!" yell="1"/>
<voice sentence="Gaz'haragoth calls down: DEATH AND DOOM!" yell="1"/>
</voices>
<loot>
<item id="2152" countmax="50" chance="10000"/> <!-- Platinum Coin -->
<item id="2160" countmax="6" chance="10000"/> <!-- Crystal Coins -->
<item id="18418" countmax="15" chance="10000"/> <!-- Blue Crystal Splinter -->
<item id="7368" countmax="100" chance="10000"/> <!-- Assassin Star -->
<item id="22598" countmax="3" chance="10000"/> <!-- Unrealized Dream -->
<item id="6500" countmax="2" chance="10000"/> <!-- Demonic Essence -->
<item id="8473" countmax="100" chance="10000"/> <!-- Ultimate Health Potion -->
<item id="7590" countmax="100" chance="10000"/> <!-- Great Mana Potions -->
<item id="8472" countmax="100" chance="10000"/> <!-- Great Spirit Potions -->
<item id="22397" countmax="3" chance="10000"/> <!-- Dream Matter -->
<item id="18415" countmax="5" chance="10000"/> <!-- Green Crystal Shard -->
<item id="22396" countmax="14" chance="10000"/> <!-- Cluster of Solace -->
<item id="2158" countmax="2" chance="10000"/> <!-- Blue Gem -->
<item id="18416" countmax="10" chance="10000"/> <!-- Green Crystal Splinter -->
<item id="18414" countmax="15" chance="10000"/> <!-- Violet Crystal Shard -->
<item id="6529" chance="6000"/> <!-- Infernal Bolt -->
<item id="22612" chance="6000"/> <!-- Demonic Tapestry -->
<item id="5914" chance="6000"/> <!-- Yellow Piece of Cloth -->
<item id="5911" chance="6000"/> <!-- Red Piece of Cloth -->
<item id="22610" chance="6000"/> <!-- Dream Warden Mask -->
<item id="7899" chance="6000"/> <!-- Magma Coat -->
<item id="7632" chance="6000"/> <!-- Giant Shimmering Pearl -->
<item id="5954" chance="6000"/> <!-- Demon Horn -->
<item id="22608" chance="6000"/> <!-- Nightmare Horn -->
<item id="2195" chance="6000"/> <!-- Boots of Haste -->
<item id="2168" chance="6000"/> <!-- Life Ring -->
<item id="22614" chance="6000"/> <!-- Nightmare Beacon -->
<item id="22613" chance="6000"/> <!-- Eye Pod -->
<item id="22611" chance="6000"/> <!-- Psychedelic Tapestry -->
<item id="22398" chance="5000"/> <!-- Crude Umbral Blade -->
<item id="22401" chance="5000"/> <!-- Crude Umbral Slayer -->
<item id="22404" chance="5000"/> <!-- Crude Umbral Axe -->
<item id="22407" chance="5000"/> <!-- Crude Umbral Chopper -->
<item id="22413" chance="5000"/> <!-- Crude Umbral Hammer -->
<item id="22410" chance="5000"/> <!-- Crude Umbral Mace -->
<item id="22416" chance="5000"/> <!-- Crude Umbral Bow -->
<item id="22419" chance="5000"/> <!-- Crude Umbral Crossbow -->
<item id="22422" chance="5000"/> <!-- Crude Umbral Spellbook -->
<item id="22399" chance="5000"/> <!-- Umbral Blade -->
<item id="22402" chance="5000"/> <!-- Umbral Slayer -->
<item id="22405" chance="4000"/> <!-- Umbral Axe -->
<item id="22408" chance="4000"/> <!-- Umbral Chopper -->
<item id="22414" chance="4000"/> <!-- Umbral Hammer -->
<item id="22411" chance="4000"/> <!-- Umbral Mace -->
<item id="22417" chance="4000"/> <!-- Umbral Bow -->
<item id="22420" chance="4000"/> <!-- Umbral Crossbow -->
<item id="22423" chance="4000"/> <!-- Umbral Spellbook -->
<item id="22400" chance="4000"/> <!-- Umbral Masterblade -->
<item id="22403" chance="3000"/> <!-- Umbral Master Slayer -->
<item id="22406" chance="3000"/> <!-- Umbral Master Axe -->
<item id="22409" chance="3000"/> <!-- Umbral Master Chopper -->
<item id="22415" chance="3000"/> <!-- Umbral Master Hammer -->
<item id="22412" chance="3000"/> <!-- Umbral Master Mace -->
<item id="22418" chance="3000"/> <!-- Umbral Master Bow -->
<item id="22421" chance="3000"/> <!-- Umbral Master Crossbow -->
<item id="22424" chance="3000"/> <!-- Umbral Master Spellbook -->
<item id="11262" chance="6000"/> <!-- Solitude Charm -->
<item id="11261" chance="6000"/> <!-- Twin Sun Charm -->
<item id="11260" chance="6000"/> <!-- Spiritual Charm -->
<item id="11259" chance="6000"/> <!-- Unity Charm -->
<item id="11258" chance="6000"/> <!-- Phoenix Charm -->
</loot>
</monster>
in data/monsters/script/gaz'haragoth.lua
Code:
function onCreatureSay(cid, speak, talktype, text)
local DoomText ="Gaz'haragoth begins to channel DEATH AND DOOM into the area! RUN!"
if (text == DoomText and talktype == 35) then
addEvent(DOOM, 4000, cid)
end
end
DoomArea = createCombatArea{
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}
}
function DOOM(cid)
if getCreatureTarget(cid) ~= 0 then
doSendDistanceShoot(getCreaturePosition(cid), getCreaturePosition(getCreatureTarget(cid)), 47)
doAreaCombatHealth(cid, 16, getCreaturePosition(getCreatureTarget(cid)), DoomArea, -30000, -30000, 47)
end
end
local Running = false
function onThink(cid)
local minimo = (getCreatureHealth(cid)/getCreatureMaxHealth(cid))*100
if (minimo < 12.5 and not Running) then
Running = true
addEvent(Uheal, 1000 * 7, cid)
end
end
function Uheal(cid)
Running = false
doCreatureAddHealth(cid, 300000)
end