i think this was scripted darkhaos so any credits goto him
this was in another thread but then i noticed i should just post it in support to see if any of you have a solution.
Its supposed to broadcasts deaths but its simply not doing it
nor is it sending any errors in my console
Heres the codez
creaturescripts\scripts\playerdeath.lua
What i put in login.lua
data\creaturescripts\creaturescripts.xml
Dosent work :/ Ive also tried onDeath and onKill events in the xml but neither seem to work
am i missing something? lol
3.5 tfs
ill toss in my whole login.lua if any of you need it
any help is appreciated
this was in another thread but then i noticed i should just post it in support to see if any of you have a solution.
Its supposed to broadcasts deaths but its simply not doing it
nor is it sending any errors in my console
Heres the codez
creaturescripts\scripts\playerdeath.lua
Code:
function onDeath(cid, corpse, deathList)
local strings = {""}
local t, position = 1, 1
local deathType = "killed"
local toSlain, toCrushed, toEliminated = 1, 3, 5
local broadcastType = MESSAGE_STATUS_CONSOLE_BLUE
if #deathList >= toSlain and #deathList < toCrushed then
deathType = "slain"
elseif #deathList >= toCrushed and #deathList < toEliminated then
deathType = "crushed"
elseif #deathList >= toEliminated then
deathType = "eliminated"
end
end
end
for _, pid in ipairs(deathList) do
if isCreature(pid) == true then
strings[position] = t == 1 and "" or strings[position] .. ", "
strings[position] = strings[position] .. getCreatureName(pid) .. ""
t = t + 1
else
strings[position] = t == 1 and "" or strings[position] .. ", "
strings[position] = strings[position] .."a field item"
t = t + 1
end
end
for i, str in ipairs(strings) do
if(str:sub(str:len()) ~= ",") then
str = str .. "."
end
msg = getCreatureName(cid) .. " has been " .. deathType .. " at level " .. getPlayerLevel(cid) .. " by " .. str
end
doBroadcastMessage(msg, broadcastType)
return true
end
What i put in login.lua
Code:
registerCreatureEvent(cid, "PlayerDeath")
data\creaturescripts\creaturescripts.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<creaturescripts>
<event type="login" name="PlayerLogin" event="script" value="login.lua"/>
<event type="joinchannel" name="GuildMotd" event="script" value="guildmotd.lua"/>
<event type="receivemail" name="Mail" event="script" value="mail.lua"/>
<event type="reportbug" name="SaveReportBug" script="reportbug.lua"/>
[B]<event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/>[/B]
<event type="think" name="Idle" event="script" value="idle.lua"/>
<event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/>
<event type="advance" name="reward" event="script" value="reward.lua"/>
<event type="logout" name="demonOakLogout" event="script" value="demonOakLogout.lua"/>
<event type="death" name="demonOakDeath" event="script" value="demonOakDeath.lua"/>
<event type="kill" name="ArenaKill" event="script" value="arenakill.lua"/>
</creaturescripts>
am i missing something? lol
3.5 tfs
ill toss in my whole login.lua if any of you need it
any help is appreciated