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Death Bug

waldek0131

Basic Mapper/Scripter
Joined
Jan 7, 2014
Messages
143
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29
Hello guys
so my problem is when someone dies they dont actually die they stay at 0 hp and can still attack but the console error i get is

[09/12/2015 20:13:54] [Error - CreatureScript Interface]
[09/12/2015 20:13:54] buffer:eek:nKill
[09/12/2015 20:13:54] Description:
[09/12/2015 20:13:54] [string "loadBuffer"]:26: attempt to call field 'getResult' (a nil value)
[09/12/2015 20:13:54] stack traceback:
[09/12/2015 20:13:54] [string "loadBuffer"]:26: in function <[string "loadBuffer"]:6>
 
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