• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Death Debug

Daxu

Banned User
Joined
Jun 18, 2010
Messages
336
Reaction score
9
Location
Poland
i have 0.4_svn trunk.r3937 and have rpoblem
after ded debug :/ whats wrong?
 
I have the same problem. My lib is completely updated to the latest. Isn't that.
 
Edit: read wrong, anyhow i dont have any problems with this maybe you have some onPrepareDeath functions in creaturescripts
 
wrong packet sent to client? without debug info its not that easy to guess you know?
 
wrong packet sent to client? without debug info its not that easy to guess you know?

debugdeath.jpg
 
Used last updates.. trunk..
Or tfs 0.3.6+

Confic.lua-> monsterLootMessage = 0
 
Confic.lua-> monsterLootMessage = 0 not work :/

i have trunk 3937 8.62 :p
 
Kay first of all it's CONFIG not confic, and second, monsterLootMessage has nothing to do with it because 1. The debug report does not mention a talk_mode_beyondlast error like it used to, and 2. IT'S PLAYERS DYING! this is the second time I've told you that Elex. It has nothing to do with creatures dying. I already know how to fix the bug with monsters dying and it's not setting it to 0 in config.lua
 
Latest sources of 0.4. I can't help you out cause my premium ran out like this morning or yesterday morning.
 
Back
Top