Hi guys, I'm using Nekiro TFS 1.3 server in version 8.6
The player when dying is losing a lot of experience, in my config.lua it has the function deathLosePercent = -1
I've set it to several numbers, from 10 up loses a lot of experience, and less than -1 loses nothing.
I would like to know where I change to balance the lost experience, because I would like for each bless to be a different percentage amount when dying.
The player when dying is losing a lot of experience, in my config.lua it has the function deathLosePercent = -1
I've set it to several numbers, from 10 up loses a lot of experience, and less than -1 loses nothing.
I would like to know where I change to balance the lost experience, because I would like for each bless to be a different percentage amount when dying.