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Debian kompilacja

Code:
sudo apt-get install libreadline-dev

@down - przyzwyczajenia z domku :).
 
Last edited:
./build.sh
Code:
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__GROUND_CACHE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT databasemysql.o -MD -MP -MF .deps/databasemysql.Tpo -c -o databasemysql.o databasemysql.cpp
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__GROUND_CACHE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT depot.o -MD -MP -MF .deps/depot.Tpo -c -o depot.o depot.cpp
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__GROUND_CACHE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT dispatcher.o -MD -MP -MF .deps/dispatcher.Tpo -c -o dispatcher.o dispatcher.cpp
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__GROUND_CACHE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT exception.o -MD -MP -MF .deps/exception.Tpo -c -o exception.o exception.cpp
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__GROUND_CACHE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT fileloader.o -MD -MP -MF .deps/fileloader.Tpo -c -o fileloader.o fileloader.cpp
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__GROUND_CACHE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT game.o -MD -MP -MF .deps/game.Tpo -c -o game.o game.cpp
mv -f .deps/exception.Tpo .deps/exception.Po
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__GROUND_CACHE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT globalevent.o -MD -MP -MF .deps/globalevent.Tpo -c -o globalevent.o globalevent.cpp

mv -f .deps/fileloader.Tpo .deps/fileloader.Po
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__GROUND_CACHE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT group.o -MD -MP -MF .deps/group.Tpo -c -o group.o group.cpp
chat.cpp: In member function 'ChatChannel* Chat::getChannel(Player*, uint16_t)':
chat.cpp:1144:10: error: converting 'false' to pointer type 'ChatChannel*' [-Werror=conversion-null]
cc1plus: all warnings being treated as errors
make[1]: *** [chat.o] Error 1
make[1]: *** Waiting for unfinished jobs....
mv -f .deps/depot.Tpo .deps/depot.Po
mv -f .deps/databasemysql.Tpo .deps/databasemysql.Po
mv -f .deps/databasemanager.Tpo .deps/databasemanager.Po
mv -f .deps/database.Tpo .deps/database.Po
game.cpp: In member function 'Item* Game::findItemOfType(Cylinder*, uint16_t, bool, int32_t)':
game.cpp:1788:10: error: converting 'false' to pointer type 'Item*' [-Werror=conversion-null]
cc1plus: all warnings being treated as errors
make[1]: *** [game.o] Error 1
mv -f .deps/dispatcher.Tpo .deps/dispatcher.Po
mv -f .deps/globalevent.Tpo .deps/globalevent.Po
mv -f .deps/group.Tpo .deps/group.Po
make[1]: Leaving directory `/home/junior/noobwar4'
make: *** [all] Error 2
 
Code:
game.cpp:1788:10: error: converting 'false' to pointer type 'Item*' [-Werror=conversion-null]
Sposób na schodki, wszędzie gdzie jest taki błąd zamień
PHP:
return false;
Na
PHP:
return NULL;
 
Zrobiłem tak jak powiedziałeś i teraz mam:
Code:
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__GROUND_CACHE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT scheduler.o -MD -MP -MF .deps/scheduler.Tpo -c -o scheduler.o scheduler.cpp
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__GROUND_CACHE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT scriptmanager.o -MD -MP -MF .deps/scriptmanager.Tpo -c -o scriptmanager.o scriptmanager.cpp
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__GROUND_CACHE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT server.o -MD -MP -MF .deps/server.Tpo -c -o server.o server.cpp
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__GROUND_CACHE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT spawn.o -MD -MP -MF .deps/spawn.Tpo -c -o spawn.o spawn.cpp
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__GROUND_CACHE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT spells.o -MD -MP -MF .deps/spells.Tpo -c -o spells.o spells.cpp
g++ -DHAVE_CONFIG_H -I.    -I/usr/include/libxml2   -O2 -fomit-frame-pointer -D__USE_MYSQL__    -D__WAR_SYSTEM__ -D__GROUND_CACHE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D_THREAD_SAFE -D_REENTRANT -Wall -Wextra -Werror -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT status.o -MD -MP -MF .deps/status.Tpo -c -o status.o status.cpp
monster.cpp: In member function 'virtual void Monster::doAttacking(uint32_t)':
monster.cpp:626:26: error: variable 'outOfRange' set but not used [-Werror=unused-but-set-variable]
cc1plus: all warnings being treated as errors
mv -f .deps/scheduler.Tpo .deps/scheduler.Po
make[1]: *** [monster.o] Error 1
make[1]: *** Waiting for unfinished jobs....
scriptmanager.cpp: In member function 'bool ScriptManager::loadMods()':
scriptmanager.cpp:130:23: error: 'class boost::filesystem3::directory_entry' has no member named 'leaf'
make[1]: *** [scriptmanager.o] Error 1
mv -f .deps/spawn.Tpo .deps/spawn.Po
luascript.cpp: In member function 'bool LuaInterface::loadDirectory(const string&, Npc*, bool)':
luascript.cpp:741:23: error: 'class boost::filesystem3::directory_entry' has no member named 'leaf'
luascript.cpp:744:61: error: no match for 'operator+' in 'boost::filesystem3::path::filename() const() + "/"'
make[1]: *** [luascript.o] Error 1
mv -f .deps/status.Tpo .deps/status.Po
mv -f .deps/spells.Tpo .deps/spells.Po
mv -f .deps/server.Tpo .deps/server.Po
game.cpp: In constructor 'Game::Game()':
game.cpp:80:22: error: array subscript is above array bounds [-Werror=array-bounds]
In file included from game.cpp:18:0:
game.h: In member function 'void Game::globalSave()':
game.h:623:76: error: array subscript is above array bounds [-Werror=array-bounds]
game.cpp: In member function 'void Game::prepareGlobalSave()':
game.cpp:6256:30: error: array subscript is above array bounds [-Werror=array-bounds]
game.cpp:6258:22: error: array subscript is above array bounds [-Werror=array-bounds]
cc1plus: all warnings being treated as errors
make[1]: *** [game.o] Error 1
make[1]: Leaving directory `/home/junior/noobwar4'
make: *** [all] Error 2
 
Code:
monster.cpp:626:26: error: variable 'outOfRange' set but not used [-Werror=unused-but-set-variable]
Nie używana zmienna, którą przydałoby się usunąć.

I wpisz sobie ten błąd na Otlandzie
Code:
luascript.cpp: In member function 'bool LuaInterface::loadDirectory(const string&, Npc*, bool)':
luascript.cpp:741:23: error: 'class boost::filesystem3::directory_entry' has no member named 'leaf'
luascript.cpp:744:61: error: no match for 'operator+' in 'boost::filesystem3::path::filename() const() + "/"'
I wyskoczy samo rozwiązanie gdzieś.
 
Jak mam usunąć tą zmienną? Całą linijkę usunąć czy jak?
monster.cpp:626:
Code:
bool updateLook = true, outOfRange = true;

- - - Updated - - -

Chyba że mam z tej linijki zostawić tylko:
Code:
bool updateLook = true;
 
Tak jak niżej podałeś - to jest prawidłowa wersja.
 
A jak sobie poradzić z tym?:
Code:
READ_SAFE -D_REENTRANT -Wall -Wextra -Wno-strict-aliasing -Wno-unused-parameter -pipe -MT luascript.o -MD -MP -MF .deps/luascript.Tpo -c -o luascript.o luascript.cpp
luascript.cpp: In member function 'bool LuaInterface::loadDirectory(const string&, Npc*, bool)':
luascript.cpp:744:61: error: no match for 'operator+' in 'boost::filesystem3::path::filename() const() + "/"'
make[1]: *** [luascript.o] Error 1
make[1]: Leaving directory `/home/junior/noobwar4'
make: *** [all] Error 2
 
Podmieniłeś wszędzie path().leaf() na path().filename().string()?
 
Wszędzie czyli? Bo tylko podmienialem w luascript.cpp
 
Jaki to jest trunk? Działa on w ogóle, czy to po prostu jakaś rewizja przejściowa (testowa)?
 
Wrócę trochę do tematu ze względu, że nie chcę zaśmiecać forum nowym takim samym wątkiem.

Robiłem wszystko tak jak w postach wcześniejszych. Mimo to wciąż mam problem z kompilacją. Może ktoś wpadnie na jakiś pomysł?

Code:
root@vps74310314:~/0.3.6# ./configure --enable-mysql
checking for a BSD-compatible install... /usr/bin/install -c
checking whether build environment is sane... yes
checking for a thread-safe mkdir -p... /bin/mkdir -p
checking for gawk... no
checking for mawk... mawk
checking whether make sets $(MAKE)... yes
checking for g++... g++
checking whether the C++ compiler works... yes
checking for C++ compiler default output file name... a.out
checking for suffix of executables...
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether we are using the GNU C++ compiler... yes
checking whether g++ accepts -g... yes
checking for style of include used by make... GNU
checking dependency style of g++... gcc3
checking how to run the C++ preprocessor... g++ -E
checking for grep that handles long lines and -e... /bin/grep
checking for egrep... /bin/grep -E
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for memory.h... yes
checking for strings.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for unistd.h... yes
checking arpa/inet.h usability... yes
checking arpa/inet.h presence... yes
checking for arpa/inet.h... yes
checking netdb.h usability... yes
checking netdb.h presence... yes
checking for netdb.h... yes
checking netinet/in.h usability... yes
checking netinet/in.h presence... yes
checking for netinet/in.h... yes
checking stddef.h usability... yes
checking stddef.h presence... yes
checking for stddef.h... yes
checking for stdint.h... (cached) yes
checking for stdlib.h... (cached) yes
checking sys/socket.h usability... yes
checking sys/socket.h presence... yes
checking for sys/socket.h... yes
checking sys/timeb.h usability... yes
checking sys/timeb.h presence... yes
checking for sys/timeb.h... yes
checking for stdbool.h that conforms to C99... yes
checking for _Bool... no
checking for an ANSI C-conforming const... yes
checking for inline... inline
checking for int16_t... yes
checking for int32_t... yes
checking for int64_t... yes
checking for size_t... yes
checking whether struct tm is in sys/time.h or time.h... time.h
checking for uint16_t... yes
checking for uint32_t... yes
checking for uint64_t... yes
checking for uint8_t... yes
checking for ptrdiff_t... yes
checking for stdlib.h... (cached) yes
checking for GNU libc compatible malloc... yes
checking for working memcmp... yes
checking for stdlib.h... (cached) yes
checking for GNU libc compatible realloc... yes
checking for floor... yes
checking for ftime... yes
checking for gethostbyname... yes
checking for gethostname... yes
checking for memset... yes
checking for pow... yes
checking for sqrt... yes
checking for strcasecmp... yes
checking for strncasecmp... yes
checking for strstr... yes
checking for strtol... yes
./configure: line 4784: syntax error near unexpected token `2.6.5,'
./configure: line 4784: `AM_PATH_XML2(2.6.5, , as_fn_error $? "you need libxml2 >= 2.6.5 to compile theforgottenserver!" "$LINENO" 5)'


Jakoś udało mi się uporać. Teraz za to mam coś takiego:

Code:
checking for xml2-config... /usr/bin/xml2-config
checking for libxml - version >= 2.6.5... yes (version 2.8.0)
checking gmp.h usability... no
checking gmp.h presence... yes
configure: WARNING: gmp.h: present but cannot be compiled
configure: WARNING: gmp.h:     check for missing prerequisite headers?
configure: WARNING: gmp.h: see the Autoconf documentation
configure: WARNING: gmp.h:     section "Present But Cannot Be Compiled"
configure: WARNING: gmp.h: proceeding with the compiler's result
checking for gmp.h... no
configure: error: "GMP header not found."
root@vps74034:~/0.3.6#
 
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Code:
root@vps74034:~# apt-get install libgmp3-dev
Czytanie list pakietów... Gotowe
Budowanie drzewa zależności
Odczyt informacji o stanie... Gotowe
libgmp3-dev jest już w najnowszej wersji.
0 aktualizowanych, 0 nowo instalowanych, 0 usuwanych i 0 nieaktualizowanych.
root@vps74034:~#

Niestety nic z tego :/ Dalej to samo co w poście UP.
 
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