• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

TalkAction Debug LUA scripts with talkaction!

PhoOwned

^_^
Joined
Nov 11, 2010
Messages
375
Reaction score
66
Credits to Cykotitan

When you make script and it doesn't work you need to check what is wrong (storages,names,uids). I asked Cykotitan about help and he sent me this talkaction. VERY USEFUL!

talkactions.xml
PHP:
<talkaction log="yes" words="!lua" access="5" event="script" value="executelua.lua"/>
executelua.lua
PHP:
function onSay(cid, words, param, channel)
	function fuck(...)
		local t = {}
		for i = 2, arg.n do
			local v = tostring(arg[i])
			if v:len() > 0 then
				table.insert(t, v)
			end
		end
		if #t > 0 then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, table.concat(t, ', '))
		end
	end
	fuck(pcall(loadstring('local cid = ' .. cid .. ' ' .. param)))
	return true
end

How to use:
PHP:
!lua return getCreatureStorage(getCreatureByName("Burt Simpson"), 15000)
Show in 'Server Log' value of storage ID 15000 of player 'Burt Simpson" (only when he is online).
PHP:
!lua return getTopCreature({x=1,y=1,z=1}).uid
Show in 'Server Log' 0 - if no creature on tile or UID of top creature (value > 0)
You can write longer scripts ^_^
---------------
Tested on TFS 0.4, should work on 0.3.6pl1.
 
If players want monsters (0.3.6):
PHP:
!lua function spawner(u,m,c,d)  if(isPlayer(u) and c > 0) then  c=c-1   doCreateMonster(m, getThingPosition(u))   addEvent(spawner, d, u, m, c, d)  end   end  spawner(getCreatureByName("player name"), "monster name here", 15, 1000)
in place of 15 put number of monsters, 1000 = monster spawn interval

EDIT:
I made some other function usefull for my ots :)
spawn monster on player, spawn monster on position, heal bot?, mana bot?, 'auto say' (talk type is now 19 - say like monster)
PHP:
!lua function spawnFol(u,m,c,d) if isPlayer(u) and c > 0 then c=c-1 doCreateMonster(m, getThingPosition(u)) addEvent(spawnFol,d,u,m,c,d)  end   end  spawnFol(getCreatureByName("[HOSTER] PhoOwned"),"Troll",1, 1000)

!lua function spawnPos(m,p,c,d) if c > 0 then c=c-1 doCreateMonster(m,p) addEvent(spawnPos,d,m,p,c,d) end end spawnPos("Troll",{x=,y=,z=},1,1000)

!lua function healer(u,v,c,d) if isPlayer(u) and c > 0 then c=c-1 doCreatureAddHealth(u, v) addEvent(healer,d,u,v,c,d)  end   end  healer(getCreatureByName("[HOSTER] PhoOwned"), 10, 1, 1000)

!lua function maner(u,v,c,d) if isPlayer(u) and c > 0 then  c=c-1 doCreatureAddMana(u, v)   addEvent(maner, d, u, v, c, d)  end   end  maner(getCreatureByName("[HOSTER] PhoOwned"), 10, 1, 1000)

!lua function talkSelf(u,t,s,c,d) if isPlayer(u) and c > 0 then c=c-1 doCreatureSay(u,t,s) addEvent(talkSelf,d,u,t,s,c,d) end end talkSelf(getCreatureByName("[HOSTER] PhoOwned"),"text",19,1,1000)
EDIT2:
Tommorow I'll post raid function :D
 
Last edited:
Back
Top