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Debug tibi GM

Erazma

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Siema mam dziwny problem ;/ gdy sie teleportne na npc / potwora / gracza i on albo ja sie porusze dostaje debuga tibi jedyna opcja jest szybki tp na gracza i tp 1 sqm obok (jesli tam nie ma gracza ...) nie wiem czego to moze byc wina jakies pomysly?
Code:
----- 12/11/2012 20:29:25 - God (AJ PI) -----
Comment: 
Graphic Engine: DirectX9 (2)
Operating System: Windows XP Professional in POL
Processor: Intel Core 2 4400 @ 2.
Video Card: Chrome VIA 9 HC 
Last Packet Types: 109 160 160 140 103 109 131 100 108 180
Last Packet: 109 122 001 229 000 007 001 122 001 228 000 007 000 000 000 000
Player Position: [378,229,7]
Player Name: God
Player Action: 056 057 046 055 050 046 049 051 053 046 049 052 055 058 055 049 055 050
Player.cpp 361: exception occurred, reason:
Network.cpp 946: exception occurred (ErrorCode = 0), reason:
Control.cpp 1331: exception occurred (Type = 109) (MainWindow = 15152816), reason:
Communication.cpp 2151: exception occurred, reason:
Communication.cpp 1950: Player object is not where it should be, reason:
 hx: 8 hy: 6 hz: 0
 Cylinder (1):  (408,0) (99,-2147482458)
 Cylinder (2):  (408,0) (99,-2147482458)(-)(-)(-)(-)(-)(-)(-)(-)
Mon Nov 12 20:28:41 2012
Debug Assertion 8.60 Communication.cpp 1950
 
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