• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Debug

Maraths

New Member
Joined
Jul 29, 2010
Messages
195
Reaction score
2
When I drop a lot of items (400~) on ground, and use /clean or !leavehouse, got a debug:

Code:
----- 08/09/2012 13:35:01 - Gabriel (127.0.0.1) -----
Debug Assertion 8.60 Network.cpp 921
Sat Sep 08 13:33:56 2012
Graphic Engine: DirectX9 (2)
Operating System: Windows 7 Ultimate Edition 32 Bit in BRA
Processor: Dual Core AMD Athlon 64 X2 520
Video Card: NVIDIA GeForce 8500 GT
Last Packet Types: 103 109 105 102 109 104 109 104 109 180
Last Packet: 109 117 000 105 001 006 002 117 000 106 001 006 103 104 004 000
Player Position: [117,362,6]
Player Name: Gabriel (Forgotten)
Player Action: 049 050 055 046 048 046 048 046 049 058 055 049 055 050
Player.cpp 361: exception occurred, reason:
Network.cpp 946: exception occurred (ErrorCode = 0), reason:
Network.cpp 921: assertion failed (BufferSize = 0) (NextToWrite = 16394), reason:
BufferSize>0
 
the buffer was too large, meaning too much data was sent to client too fast

i'm not sure if your server is erasing items in reverse order (bottom to top, but irrelevant with decent tileLimit) or if there's simply too many tiles filled with items
ahmed30 did something in outputmessage.cpp before, go take a look ^^

btw why not tileLimit? it's a pretty good feature
 
Back
Top