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Dedicated Server 64bit - TFS 0.3.5.

Zonet

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Hello.
I bought a dedicated server after I've done with developing my map/server. So My problem is...

I downloaded TFS from websvn.otland.net and compiled it on a 64bit
When I run the map I got runtime error... I deleted a town etc.. I could start it but it lags like a hell(Which means map is to big) It is 96 MB MAP(Deleted Water).

I also downloaded the TFS which elf released here 0.3.5 console, still got the same error, lags.

Myd edicated server = serverloft – Servers – Dedicated Servers I also got the one with 64bit.
I tried many things, but seems to not be working... Anyone know how to sovle this problem?
 
I think your server needs a graphics card? Else I have no idea, could be that the dedi-server wont focus on your ot-server?
 
Check out 0.3.4 then on the same server again, if 0.3.4 runs normally then it'a a problem with 0.3.5, if not then it's problem with your hardwarde/software.
 
Update the Server, (Dedicated Server), then try, if it doesn't, then maybe switch to 32BIT? (I know it's 4GB of RAM - some may run it with 32BIT) < not sure! XD
 
guys listen..anyone that has to remove stuff from map to host it is wrong....I have a tutorial on fixing this issue. Ask Sintus..

the tfs.exe program doesnt have LAA Support meaning you cant take up 2gb ram or it crashes/is unstable. its a simple fix yet people post daily about it lol
 
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