Hello, i want to know if its possible to define formula that returns a value that can be used in the addDamageCondition(condition1, 4, 1000, -THISVALUE), since ive tried math.random(), trying to get a formula by players lvl and sill etc but nothing seems to work im starting to think that i might have to add a 'condition' made by me in creature events or something like that.... ty for reading gl & and hf.