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C++ Delay between the damage

Hi idk whats the problem, u need to specify more abt
if u want to change the "attackspeed" for attacks
data/xml/vocations.xml
attackspeed="2000" 2sec
attackspeed="1000" 1sec

or

 
I would like the representation of the giving text to be faster, since if I have 2 fast attacks I would only show 1 damage containing the 2 previous ones.
 
I believe thats just how the original tibia client works, i dont think this has anything to do with with the ot itself
 
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