skeetzoo
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discovery place discovery experience reward - revscript
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discovery place discovery experience reward - revscript
LUA:-- Define the discovery event handler local discovery = MoveEvent() function discovery.onStepIn(player, item, position, fromPosition) if not player:isPlayer() then return true -- If it's not a player, do nothing end local discoveries = { {aid = 23001, name = "Rook Temple", experience = 50}, {aid = 23002, name = "Rook Shop Tower", experience = 25}, {aid = 23003, name = "Weapon Dealer Shop", experience = 25}, {aid = 23004, name =...
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