Can anyone help me? My characters start with 40ML (because of set) and they start off at lvl 8 dealing damage at around 20~ dmg and they dont even have level 1 real ml yet and how are they now at lvl 25 dealing 50+ damage? I didn't make my weapon damage base off of level.
LUA:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 0)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SMALLSTONE)
function onGetFormulaValues(cid, maglevel)
local min = maglevel * 2.2
local max = maglevel * 4.2
return -min, -max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end