LuisPro
World War <3
- Joined
- May 10, 2009
- Messages
- 425
- Solutions
- 1
- Reaction score
- 53
When i add:
doCreateItem(1492,1,{x=105, y=85, z=7})
to my script.
It will create fire wall and all is ok but this fire wall not changing his stage (decay to - 120 sec) :/
Fields from fire bomb etc works well
this situation is only when i create field by doCreateItem
Someone know why?
BTW.
<item id="1492" article="a" name="fire field">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="1493"/>
<attribute key="duration" value="120"/>
<attribute key="field" value="fire">
<attribute key="damage" value="20"/>
<attribute key="ticks" value="10000"/>
<attribute key="count" value="7"/>
<attribute key="damage" value="10"/>
</attribute>
</item>
And yes, i have 100% sure this is this normal fire field from runes, not this static one
doCreateItem(1492,1,{x=105, y=85, z=7})
to my script.
It will create fire wall and all is ok but this fire wall not changing his stage (decay to - 120 sec) :/
Fields from fire bomb etc works well
this situation is only when i create field by doCreateItem
Someone know why?
BTW.
<item id="1492" article="a" name="fire field">
<attribute key="type" value="magicfield"/>
<attribute key="decayTo" value="1493"/>
<attribute key="duration" value="120"/>
<attribute key="field" value="fire">
<attribute key="damage" value="20"/>
<attribute key="ticks" value="10000"/>
<attribute key="count" value="7"/>
<attribute key="damage" value="10"/>
</attribute>
</item>
And yes, i have 100% sure this is this normal fire field from runes, not this static one