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doCreatureSetGuildEmblem

Amiroslo

Excellent OT User
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Does this future exist in 0.3.6pl1 8.54?

Code:
	local frags = math.max(0, getPlayerStorageValue(cid, 20233))
	if(frags >= 5000) then
		doCreatureSetGuildEmblem(cid, EMBLEM_RED)
	elseif(frags >= 1500) then
		doCreatureSetGuildEmblem(cid, EMBLEM_BLUE)
	elseif(frags >= 250) then
		doCreatureSetGuildEmblem(cid, EMBLEM_GREEN)
	end
 
Does this work?
local frags = math.max(0, getPlayerStorageValue(cid, 20233))
if(frags >= 5000) then
doCreatureSetSkull(cid, BLACK)
elseif(frags >= 1500) then
doCreatureSetSkull(cid, GREEN)
elseif(frags >= 250) then
doCreatureSetSkull(cid, YELLOW)
end
XD?!
 
yes but you will have to edit your sources bec. when you set a player with skull and he get battle once he lose battle he will lose the skull too
 
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