• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Does not change my map(help)

Jpstafe

Well-Known Member
Joined
Aug 8, 2011
Messages
505
Reaction score
67
Hello Tibian community, I am doing an ot war 7.72, I have searched here in the forum to change the map and I found this link:

I have followed the steps, it is compatible with my server .. but I get an error when I want to change it, copy and paste as the tutorial says
These two errors appear, one when opening the ot, and another when the server is already online

change map2.png
and this is the error when you open the server ..

change map1.png
any solution?
 
You have a Lua syntax error in data/creaturescript/scripts/login.lua, the function in line 6 is not closed with the end command.

You also have a syntax error in data/globalevents/scripts/msg.lua, you likely have broken the Lua syntax in a configuration table.
The symbol } is missing (or perhaps a , symbol to separate values), which is used to close a table opened with the { symbol in line 2.
 
You have a Lua syntax error in data/creaturescript/scripts/login.lua, the function in line 6 is not closed with the end command.

You also have a syntax error in data/globalevents/scripts/msg.lua, you likely have broken the Lua syntax in a configuration table.
The symbol } is missing (or perhaps a , symbol to separate values), which is used to close a table opened with the { symbol in line 2.

I have done what you told me and it did not work for me, or I did it wrong, can you check if it is okay? Thank you very much for answering the post
Lua:
local config = {
loginMessage = getConfigValue('loginMessage'),
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}
function onLogin(cid)
if(getBooleanFromString(getConfigValue('accountManager')) == false) then
if (getCreatureName(cid) == "Account Manager") then
return doRemoveCreature(cid, true)
end
end

local loss = getConfigValue('deathLostPercent')
if(loss ~= nil and getPlayerStorageValue(cid, "bless") ~= 5) then
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
doPlayerSetLossPercent(cid, PLAYERLOSS_ITEMS, 7)
end

if(getPlayerStorageValue(cid, "death_bless") == 1) then
local t = {PLAYERLOSS_EXPERIENCE, PLAYERLOSS_SKILLS, PLAYERLOSS_ITEMS, PLAYERLOSS_CONTAINERS}
for i = 1, #t do
doPlayerSetLossPercent(cid, t, 100)
end
setPlayerStorageValue(cid, "death_bless", 0)
end

local accountManager = getPlayerAccountManager(cid)
if(accountManager == MANAGER_NONE) then
local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
if(lastLogin > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
else
str = str .. " Please choose your outfit."
doPlayerSendOutfitWindow(cid)
end

doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
elseif(accountManager == MANAGER_NAMELOCK) then
addEvent(valid(doCreatureSay), 500, cid, "Hello, it appears that your character has been locked for name violating rules, what new name would you like to have?", TALKTYPE_PRIVATE_NP, true, cid)
elseif(accountManager == MANAGER_ACCOUNT) then
addEvent(valid(doCreatureSay), 500, cid, "Hello, type 'account' to manage your account. If you would like to start over, type 'cancel' anywhere.", TALKTYPE_PRIVATE, true, cid)
else
addEvent(valid(doCreatureSay), 500, cid, "Hello, type 'account' to create an account or 'recover' to recover an account.", TALKTYPE_PRIVATE, true, cid)
end

if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end

registerCreatureEvent(cid, "Idle")
registerCreatureEvent(cid, "Mail")
registerCreatureEvent(cid, "PVPCreature")
registerCreatureEvent(cid, "ReportBug")
if(config.useFragHandler) then
registerCreatureEvent(cid, "SkullCheck")
end

registerCreatureEvent(cid, "GuildEvents")
registerCreatureEvent(cid, "AdvanceSave")
registerCreatureEvent(cid, "FimVip")

if (InitArenaScript ~= 0) then
InitArenaScript = 1

for i = 42300, 42309 do
setGlobalStorageValue(i, 0)
setGlobalStorageValue(i+100, 0)
end
end

if getPlayerStorageValue(cid, 42309) < 1 then
for i = 42300, 42309 do
setPlayerStorageValue(cid, i, 0)
end
end

if getPlayerStorageValue(cid, 42319) < 1 then
for i = 42310, 42319 do
setPlayerStorageValue(cid, i, 0)
end
end

if getPlayerStorageValue(cid, 42329) < 1 then
for i = 42320, 42329 do
setPlayerStorageValue(cid, i, 0)
end
end
if getPlayerStorageValue(cid, 42355) == -1 then
setPlayerStorageValue(cid, 42355, 0)
end
setPlayerStorageValue(cid, 42350, 0)
setPlayerStorageValue(cid, 42352, 0)


registerCreatureEvent(cid, "Killtask")

return true

local currentTown = Game.getStorageValue(100) or 1
if currentTown then
player:teleportTo(Town(currentTown):getTemplePosition())
end
end
 
What distro are you using? I'm pretty sure is not compatible with this change map system you posted
 
At the bottom of the file, replace:
Lua:
   registerCreatureEvent(cid, "Killtask")

   return true

   local currentTown = Game.getStorageValue(100) or 1
   if currentTown then
      player:teleportTo(Town(currentTown):getTemplePosition())
   end
end

with this: (Move return true to the bottom of the file)
Lua:
   registerCreatureEvent(cid, "Killtask")

   local currentTown = Game.getStorageValue(100) or 1
   if currentTown then
      player:teleportTo(Town(currentTown):getTemplePosition())
   end

   return true

end
 
Back
Top