• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Donator Items

Ganjita

Active Member
Joined
Dec 15, 2009
Messages
493
Reaction score
37
hello, i have some dudes on edit my items, what i need for create a 'donator items' or stronger items,? i need edit items.xml and movements.xml?, and for create a new wand? thank a loot <3
 
just add lines like <attribute key="skillSword" value="3"> (that would add sword +3) under item name in items.xml
if you want your edited item to have a working function add it to movements.xml under same category as the item category (helmet, armor, legs, boots)
 
I'll give you an armor example.

In items.xml
Code:
  <item id="8883" article="a" name="titania armor">
  <attribute key="weight" value="12000" />
  <attribute key="armor" value="15" />
  <attribute key="absorbPercentDeath" value="10" />
  <attribute key="skillSword" value="5" />
  <attribute key="slotType" value="body" />
  </item>

In movements.xml
Code:
  <movevent type="Equip" itemid="8883" slot="armor" level="90" event="function" value="onEquipItem">
     <vocation id="4"/>
     <vocation id="8" showInDescription="0"/>
   </movevent>
   <movevent type="DeEquip" itemid="8883" slot="armor" event="function" value="onDeEquipItem"/>
 
But be carefully about the monster loot, Example downloa notepadc++ And open all xml files of your monsters, then Search on files the id Example 8883 And if its beign lotted delete it and must be all
 
Back
Top