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local destination = { x = 100, y = 100, z = 7 }
function onStepIn(cid, item, position, fromPosition)
return doTeleportThing(cid, getPlayerLevel(cid) < 200 and destination or fromPosition)
end
And when I step on that item level 200 and below will be teleported to:
local destination = { x = 223, y = 223, z = 7 }
function onStepIn(cid, item, position, fromPosition)
return doTeleportThing(cid, getPlayerLevel(cid) < 200 and destination or fromPosition)
end
I'm making boss rooms on a highrate server, and it would be apropriate to have more than 1 item that have restriction so highlvls can't enter and kill the bosses that are for level 200-
Because as I understand it whatever item I put this code onto will be a teleporter wherever it is, and only for lvl 200-