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Veteran OT User
Hello, I have a problem with my door scripts on my server. I'm not using TFS so please don't tell me just to use their script. I lack some of their functions.
Anyway, the problem is that you can close doors even if there is an item or a field on it.
Edit:
Issue was the topOrder definition in Game::internalGetThing(...)
Anyway, the problem is that you can close doors even if there is an item or a field on it.
Edit:
Issue was the topOrder definition in Game::internalGetThing(...)
Last edited: